pokeplatinum/include/overlay104/struct_ov104_0223B5C0.h

49 lines
992 B
C

#ifndef POKEPLATINUM_STRUCT_OV104_0223B5C0_H
#define POKEPLATINUM_STRUCT_OV104_0223B5C0_H
#include "struct_decls/struct_02030114_decl.h"
#include "overlay104/frontier_data_transfer.h"
#include "party.h"
#include "pokemon.h"
#include "savedata.h"
typedef struct {
int unk_00;
u8 unk_04;
u8 unk_05;
u8 unk_06;
u8 unk_07;
u16 unk_08;
u16 unk_0A;
fx32 unk_0C;
u32 unk_10;
int unk_14;
u16 unk_18[20];
FrontierDataDTO unk_40[2];
u8 unk_260[2];
Party *unk_264;
u16 unk_268[20];
FrontierPokemonDataDTO unk_290[20];
u16 unk_6F0;
u16 unk_6F2;
u8 unk_6F4;
u8 unk_6F5;
UnkStruct_02030114 *unk_6F8;
SaveData *saveData;
void *unk_700;
u8 unk_704[4][9];
u16 unk_728[2];
u16 unk_72C[44];
u8 unk_784[512];
u8 unk_984[2][512];
u16 unk_D84[2];
u8 unk_D88;
Pokemon *unk_D8C;
u8 unk_D90;
u32 unk_D94;
} UnkStruct_ov104_0223B5C0;
#endif // POKEPLATINUM_STRUCT_OV104_0223B5C0_H