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Includes overlay 4, that handles most of the Nintendo WFC communication, overlay 18, responsible for opening the WFC settings and overlay 60, which holds the HTTP & base 64 encoding stuff.
9 lines
199 B
C
9 lines
199 B
C
#ifndef POKEPLATINUM_OV18_0221F800_H
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#define POKEPLATINUM_OV18_0221F800_H
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#include "constants/heap.h"
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void WFCSettings_StartApplication(enum HeapID heapID);
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#endif // POKEPLATINUM_OV18_0221F800_H
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