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* Begin documenting party screen healthbar * really minor rename of unnamed parameter * Big rename that will probably cause issues bc VSCode's rename is not ideal * should match * document part of PartyManagementData struct * apparently I missed these idk how it build without them * swap include order * begin documenting unk_02084B70.c * clean up parameter names a bit * some more instances of windowLayout * continue documenting fields of PartyManagementData * more progress on PartyManagementData * Revert PartyMenu_MakeSelection to sub_02083370 and remove enum * name all unnamed PartyManagementData variables partyMan
35 lines
607 B
C
35 lines
607 B
C
#ifndef POKEPLATINUM_STRUCT_020831B4_H
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#define POKEPLATINUM_STRUCT_020831B4_H
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#include "sprite.h"
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#include "strbuf.h"
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typedef struct {
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Strbuf *unk_00;
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u16 unk_04;
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u16 curHP;
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u16 maxHP;
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u16 level;
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u16 unk_0C;
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u16 unk_0E_0 : 12;
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u16 unk_0E_12 : 1;
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u16 unk_0E_13 : 2;
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u16 unk_0E_15 : 1;
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u8 unk_10;
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u8 unk_11;
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u16 unk_12;
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s8 unk_14;
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s8 unk_15;
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s16 unk_16;
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s16 unk_18;
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s16 unk_1A;
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s16 unk_1C;
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s16 unk_1E;
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s16 unk_20;
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Sprite *unk_24;
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u8 unk_28;
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u8 unk_29;
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} StrBufWrapper;
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#endif // POKEPLATINUM_STRUCT_020831B4_H
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