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* Begin documenting party screen healthbar * really minor rename of unnamed parameter * Big rename that will probably cause issues bc VSCode's rename is not ideal * should match * document part of PartyManagementData struct * apparently I missed these idk how it build without them * swap include order * begin documenting unk_02084B70.c * clean up parameter names a bit * some more instances of windowLayout * continue documenting fields of PartyManagementData * more progress on PartyManagementData * Revert PartyMenu_MakeSelection to sub_02083370 and remove enum * name all unnamed PartyManagementData variables partyMan
42 lines
814 B
C
42 lines
814 B
C
#ifndef POKEPLATINUM_STRUCT_OV13_02221ED0_H
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#define POKEPLATINUM_STRUCT_OV13_02221ED0_H
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#include "applications/pokemon_summary_screen/main.h"
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#include "overlay013/struct_ov13_022236B8.h"
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#include "pokemon.h"
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typedef struct {
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Pokemon *unk_00;
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u16 unk_04;
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u16 unk_06;
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u16 unk_08;
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u16 unk_0A;
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u16 unk_0C;
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u16 unk_0E;
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u16 curHP;
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u16 unk_12;
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u8 unk_14;
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u8 unk_15;
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u8 unk_16_0 : 7;
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u8 unk_16_7 : 1;
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u8 unk_17_0 : 3;
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u8 summaryStatus : 4;
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u8 unk_17_7 : 1;
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u16 unk_18;
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u16 unk_1A;
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u32 unk_1C;
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u32 unk_20;
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u32 unk_24;
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u8 unk_28;
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u8 unk_29;
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u8 unk_2A;
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u8 unk_2B;
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u8 unk_2C;
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u8 unk_2D;
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u8 unk_2E;
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UnkStruct_ov13_022236B8 unk_30[4];
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} UnkStruct_ov13_02221ED0;
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#endif // POKEPLATINUM_STRUCT_OV13_02221ED0_H
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