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This identifies the generic pointer declared in the field system struct used by map with dynamic features to store their own data about the state of those features. Signed-off-by: Kuruyia <github@kuruyia.net>
28 lines
841 B
C
28 lines
841 B
C
#ifndef POKEPLATINUM_FIELD_SYSTEM_SUB2_T_H
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#define POKEPLATINUM_FIELD_SYSTEM_SUB2_T_H
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#include "struct_decls/struct_02055CBC_decl.h"
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#include "overlay005/hblank_system.h"
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#include "overlay005/map_name_popup.h"
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#include "overlay005/struct_ov5_021D1A94_decl.h"
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#include "overlay005/struct_ov5_021D5CB0_decl.h"
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#include "overlay005/struct_ov5_021D5EF8_decl.h"
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#include "overlay005/struct_ov5_021EF4F8_decl.h"
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#include "overlay025/poketch_system.h"
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struct FieldSystem_sub2_t {
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BOOL unk_00;
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UnkStruct_ov5_021D1A94 *unk_04;
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MapNamePopUp *unk_08;
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UnkStruct_ov5_021D5EF8 *unk_0C;
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UnkStruct_ov5_021D5CB0 *unk_10;
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PoketchSystem *poketchSys;
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UnkStruct_02055CBC *unk_18;
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HBlankSystem *hBlankSystem;
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UnkStruct_ov5_021EF4F8 *unk_20;
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void *dynamicMapFeaturesData;
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};
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#endif // POKEPLATINUM_FIELD_SYSTEM_SUB2_T_H
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