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32 lines
711 B
C
32 lines
711 B
C
#ifndef POKEPLATINUM_STRUCT_MOVE_ANIMATION_H
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#define POKEPLATINUM_STRUCT_MOVE_ANIMATION_H
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#include "constants/battle.h"
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typedef struct MoveAnimation {
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u8 command;
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u8 unk_01;
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u16 move;
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s32 damage;
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u16 power;
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u16 effectChance;
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u16 friendship;
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u16 isSubstitute : 1;
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u16 isTransformed : 1;
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u16 : 14;
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u32 fieldConditions;
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u16 attacker;
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u16 defender;
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u16 species[MAX_BATTLERS];
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u8 genders[MAX_BATTLERS];
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u8 isShiny[MAX_BATTLERS];
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u8 formNums[MAX_BATTLERS];
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u32 personalities[MAX_BATTLERS];
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u32 moveEffectMasks[MAX_BATTLERS];
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int unk_4C;
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int unk_50;
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int terrain;
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} MoveAnimation;
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#endif // POKEPLATINUM_STRUCT_MOVE_ANIMATION_H
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