pokeplatinum/include/struct_defs/struct_0202F298.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

23 lines
649 B
C

#ifndef POKEPLATINUM_STRUCT_0202F298_H
#define POKEPLATINUM_STRUCT_0202F298_H
#include "struct_defs/struct_020279FC.h"
#include "struct_defs/struct_0202F298_sub1.h"
#include "struct_defs/struct_0202FAA8.h"
#include "struct_defs/struct_0202FAA8_sub1.h"
#include "struct_defs/struct_0202FD30.h"
#include "trainer_info.h"
typedef struct UnkStruct_0202F298_t {
UnkStruct_0202FAA8 unk_00;
UnkStruct_0202FAA8_sub1 unk_150;
UnkStruct_0202FD30 unk_1150[4];
TrainerInfo unk_1B68[4];
AnimationControlFlags unk_1BE8;
u16 unk_1BEA;
UnkStruct_0202F298_sub1 unk_1BEC;
} UnkStruct_0202F298;
#endif // POKEPLATINUM_STRUCT_0202F298_H