pokeplatinum/include/overlay013
2024-02-08 22:19:03 -08:00
..
ov13_0221FC20.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02221A88.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02227A4C.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02227BDC.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02228A38.h Rebase + clean-up PR#115 with current project state (#134) 2024-01-28 19:05:12 -08:00
ov13_022264F4.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02224500.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02225710.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02227288.h Add in headers. 2022-12-23 14:05:03 -05:00
ov13_02228128.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov13_0221FC20.h UnkStruct_0207ADB4 -> BattleSystem + some low-hanging fruit field labels 2023-08-29 16:07:08 -07:00
struct_ov13_02221ED0.h Move structs into pokemon.h and pokemon.c 2023-09-14 00:22:44 +01:00
struct_ov13_02228A50_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov13_022213F0.h Synchronize struct names for graphics rendering with pokeheartgold 2024-02-08 22:19:03 -08:00
struct_ov13_022236B8.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov13_022264F4.h Rename unk_02025E68.h,c -> trainer_info.h,c 2023-09-14 12:04:18 -07:00
struct_ov13_02227244.h Synchronize struct names for graphics rendering with pokeheartgold 2024-02-08 22:19:03 -08:00