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15 lines
332 B
C
15 lines
332 B
C
#ifndef POKEPLATINUM_STRUCT_0200D0F4_H
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#define POKEPLATINUM_STRUCT_0200D0F4_H
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#include "cell_actor.h"
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#include "sprite_util.h"
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typedef struct CellActorData {
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CellActor *unk_00;
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CellActorResourceData *unk_04;
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SpriteResourcesHeaderList *unk_08;
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int unk_0C;
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} CellActorData;
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#endif // POKEPLATINUM_STRUCT_0200D0F4_H
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