pokeplatinum/include/overlay005/ov5_021F5284.h

15 lines
369 B
C

#ifndef POKEPLATINUM_OV5_021F5284_H
#define POKEPLATINUM_OV5_021F5284_H
#include "struct_decls/map_object.h"
#include "overlay005/field_effect_manager.h"
#include "overworld_anim_manager.h"
void *ov5_021F5284(FieldEffectManager *param0);
void ov5_021F52A0(void *param0);
OverworldAnimManager *ov5_021F52E4(MapObject *param0);
#endif // POKEPLATINUM_OV5_021F5284_H