pokeplatinum/include/unk_02001AF4.h

26 lines
1.3 KiB
C

#ifndef POKEPLATINUM_UNK_02001AF4_H
#define POKEPLATINUM_UNK_02001AF4_H
#include "struct_decls/struct_02001AF4_decl.h"
#include "struct_defs/struct_02081CF4.h"
#include "bg_window.h"
UIControlData *sub_02001AF4(const UnkStruct_02081CF4 *param0, u8 param1, u8 param2, u8 param3, u8 param4, u32 param5);
UIControlData *sub_02001B7C(const UnkStruct_02081CF4 *param0, u8 param1, u8 param2, u8 param3, u8 param4, u32 param5);
UIControlData *sub_02001B9C(const UnkStruct_02081CF4 *param0, u8 param1, u8 param2);
void sub_02001BC4(UIControlData *param0, u8 *param1);
u32 sub_02001BE0(UIControlData *param0);
u32 sub_02001C94(UIControlData *param0, u16 param1);
u32 sub_02001D44(UIControlData *param0, u8 param1);
u8 sub_02001DC4(UIControlData *param0);
u8 sub_02001DC8(UIControlData *param0);
UIControlData *sub_02002054(BgConfig *param0, const WindowTemplate *param1, u16 param2, u8 param3, u8 param4, u32 param5);
UIControlData *sub_02002100(BgConfig *param0, const WindowTemplate *param1, u16 param2, u8 param3, u32 param4);
u32 sub_02002114(UIControlData *param0, u32 param1);
u32 sub_02002134(UIControlData *param0, u8 param1, u32 param2);
void sub_02002154(UIControlData *param0, u32 param1);
void sub_02002180(Window *param0, u32 param1, u32 param2);
#endif // POKEPLATINUM_UNK_02001AF4_H