pokeplatinum/include/struct_defs/struct_02095C48.h
2026-01-16 15:13:37 -08:00

50 lines
1.1 KiB
C

#ifndef POKEPLATINUM_STRUCT_02095C48_H
#define POKEPLATINUM_STRUCT_02095C48_H
#include "struct_defs/image_clips.h"
#include "struct_defs/struct_02094A58.h"
#include "struct_defs/struct_02095C48_sub1.h"
#include "struct_defs/struct_02095C60.h"
#include "game_options.h"
#include "party.h"
#include "pokemon.h"
#include "savedata.h"
#include "sys_task_manager.h"
#include "trainer_info.h"
typedef struct {
UnkStruct_02095C48_sub1 unk_00;
Party *unk_148;
void *unk_14C[4];
void *unk_150;
u8 unk_154;
u8 isLinkContest;
u8 unk_156[4];
u8 unk_15A;
u8 unk_15B;
int unk_15C;
int padding_160;
SysTask *unk_164;
u8 unk_168[4][256];
u8 unk_568;
u8 unk_569[1024];
u8 unk_969[4][1024];
u8 padding_1969[3];
const Options *options;
SaveData *saveData;
Pokemon *unk_1974;
const TrainerInfo *unk_1978;
u8 unk_197C;
u8 isGameCompleted;
u8 isNatDexObtained;
u8 padding_197F;
ImageClips *imageClips;
UnkStruct_02095C60 unk_1984;
void *unk_199C;
UnkStruct_02094A58 *unk_19A0;
u32 unk_19A4;
} UnkStruct_02095C48;
#endif // POKEPLATINUM_STRUCT_02095C48_H