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15 lines
650 B
C
15 lines
650 B
C
#ifndef POKEPLATINUM_UNK_02015F84_H
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#define POKEPLATINUM_UNK_02015F84_H
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/pokemon_animation_sys_decl.h"
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#include "struct_defs/poke_animation_settings.h"
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PokemonAnimationSys * sub_02015F84(const int param0, const int param1, const u8 param2);
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void sub_02015FB8(PokemonAnimationSys * param0);
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void PokeAnimation_Init(PokemonAnimationSys * param0, Sprite * param1, const PokeAnimationSettings * param2, const u8 param3);
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BOOL sub_020160F4(PokemonAnimationSys * param0, const u8 param1);
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void sub_02016114(PokemonAnimationSys * param0, const u8 param1);
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#endif // POKEPLATINUM_UNK_02015F84_H
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