pokeplatinum/include/struct_defs/struct_02098D38.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

30 lines
586 B
C

#ifndef POKEPLATINUM_STRUCT_02098D38_H
#define POKEPLATINUM_STRUCT_02098D38_H
#include "struct_defs/struct_020279FC.h"
#include "struct_defs/chatot_cry.h"
typedef struct {
void * unk_00;
AnimationControlFlags * unk_04;
const u16 * unk_08;
u32 unk_0C;
u8 unk_10;
u8 unk_11;
u8 unk_12;
u8 unk_13;
u8 unk_14;
u8 unk_15;
u8 unk_16;
u8 unk_17;
u16 unk_18;
u8 padding_1A[2];
u32 unk_1C;
void * unk_20;
void * unk_24;
ChatotCry * unk_28;
BOOL unk_2C;
} UnkStruct_02098D38;
#endif // POKEPLATINUM_STRUCT_02098D38_H