mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-24 06:57:36 -05:00
* improving readability also seemingly located the party healing function * readability * clean it up * Update pokemon.h * add function names Adds names to many unnamed functions for readability. Also adds names to a couple structs. * add function names * add struct names * more functions with human names * rename chatotcrydata * doxygen documentation * update box mon function ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled * fixing formatting --------- Co-authored-by: Jack <schoenjack98@gmail.com>
93 lines
2.4 KiB
C
93 lines
2.4 KiB
C
#ifndef POKEPLATINUM_STRUCT_020961E8_T_H
|
|
#define POKEPLATINUM_STRUCT_020961E8_T_H
|
|
|
|
#include "struct_decls/struct_02001AF4_decl.h"
|
|
#include "struct_decls/struct_02009714_decl.h"
|
|
#include "struct_decls/struct_02009DC8_decl.h"
|
|
#include "message.h"
|
|
#include "struct_decls/struct_0200B358_decl.h"
|
|
#include "struct_defs/struct_0200C738.h"
|
|
#include "struct_decls/struct_02018340_decl.h"
|
|
#include "struct_decls/sys_task.h"
|
|
#include "struct_decls/struct_020218BC_decl.h"
|
|
#include "struct_decls/struct_02022550_decl.h"
|
|
#include "strbuf.h"
|
|
#include "trainer_info.h"
|
|
#include "struct_defs/struct_0203DE34.h"
|
|
#include "struct_defs/struct_0205AA50.h"
|
|
#include "struct_defs/struct_020961E8_sub1.h"
|
|
#include "struct_decls/struct_021C0794_decl.h"
|
|
#include "overlay019/struct_ov19_021DA864.h"
|
|
#include "overlay059/struct_ov59_021D109C.h"
|
|
#include "overlay059/struct_ov59_021D30E0.h"
|
|
|
|
#include <nnsys.h>
|
|
|
|
struct UnkStruct_020961E8_t {
|
|
BGL * unk_00;
|
|
BOOL unk_04;
|
|
UnkStruct_0203DE34 * unk_08;
|
|
UnkStruct_ov59_021D109C unk_0C;
|
|
SysTask * unk_20;
|
|
UnkStruct_0200B358 * unk_24;
|
|
MessageLoader * unk_28;
|
|
Strbuf* unk_2C[5];
|
|
Strbuf* unk_40;
|
|
Strbuf* unk_44;
|
|
Strbuf* unk_48;
|
|
int unk_4C;
|
|
GraphicElementManager * unk_50;
|
|
UnkStruct_0200C738 unk_54;
|
|
UnkStruct_02009714 * unk_1E0[4];
|
|
UnkStruct_02009DC8 * unk_1F0[3][4];
|
|
UnkStruct_ov19_021DA864 unk_220;
|
|
UnkStruct_ov19_021DA864 unk_244;
|
|
UnkStruct_ov19_021DA864 unk_268;
|
|
GraphicElementData * unk_28C[14];
|
|
GraphicElementData * unk_2C4[14];
|
|
Window unk_2FC[5];
|
|
Window unk_34C;
|
|
Window unk_35C;
|
|
Window unk_36C;
|
|
Window * unk_37C[2];
|
|
UIControlData * unk_384;
|
|
void * unk_388[2];
|
|
NNSG2dCharacterData * unk_390[2];
|
|
void * unk_398[2];
|
|
NNSG2dPaletteData * unk_3A0[2];
|
|
int unk_3A8;
|
|
int unk_3AC;
|
|
int unk_3B0;
|
|
int unk_3B4;
|
|
u8 unk_3B8[8][2];
|
|
TrainerInfo * unk_3C8[5][2];
|
|
int unk_3F0[5];
|
|
int unk_404;
|
|
u16 unk_408;
|
|
u16 * unk_40C;
|
|
u8 unk_410;
|
|
u8 unk_411;
|
|
int unk_414;
|
|
UnkStruct_ov59_021D30E0 unk_418;
|
|
UnkStruct_ov59_021D30E0 unk_FD8[5];
|
|
int unk_4A98;
|
|
SaveData * unk_4A9C;
|
|
int unk_4AA0;
|
|
u8 unk_4AA4;
|
|
volatile int unk_4AA8;
|
|
int unk_4AAC;
|
|
int unk_4AB0;
|
|
u32 unk_4AB4;
|
|
u8 unk_4AB8;
|
|
s8 unk_4AB9;
|
|
u8 unk_4ABA;
|
|
u8 unk_4ABB;
|
|
s32 unk_4ABC;
|
|
u16 unk_4AC0;
|
|
s16 unk_4AC2;
|
|
int unk_4AC4;
|
|
UnkStruct_020961E8_sub1 unk_4AC8[5][2];
|
|
};
|
|
|
|
#endif // POKEPLATINUM_STRUCT_020961E8_T_H
|