pokeplatinum/include/struct_defs/struct_0208D7BC_sub1.h

19 lines
527 B
C

#ifndef POKEPLATINUM_STRUCT_0208D7BC_SUB1_H
#define POKEPLATINUM_STRUCT_0208D7BC_SUB1_H
#include "struct_defs/sprite_animation_frame.h"
#include "struct_decls/sprite_decl.h"
#include "struct_decls/pokemon_animation_sys_decl.h"
#include "struct_decls/struct_020203AC_decl.h"
typedef struct {
UnkStruct_020203AC * unk_00;
void * unk_04;
SpriteAnimationFrame unk_08[10];
PokemonAnimationSys * unk_30;
Sprite * unk_34;
u32 unk_38;
} UnkStruct_0208D7BC_sub1;
#endif // POKEPLATINUM_STRUCT_0208D7BC_SUB1_H