pokeplatinum/include/struct_defs/struct_0203DA00.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

23 lines
627 B
C

#ifndef POKEPLATINUM_STRUCT_0203DA00_H
#define POKEPLATINUM_STRUCT_0203DA00_H
#include "trainer_info.h"
#include "struct_defs/struct_020279FC.h"
#include "struct_decls/struct_02029C68_decl.h"
#include "struct_decls/struct_02029D04_decl.h"
#include "struct_decls/struct_0202CD88_decl.h"
#include "pokemon.h"
typedef struct {
Pokemon * unk_00;
UnkStruct_02029C68 * unk_04;
const UnkStruct_02029D04 * unk_08;
const AnimationControlFlags * unk_0C;
UnkStruct_0202CD88 * unk_10;
const TrainerInfo * unk_14;
BOOL * unk_18;
BOOL unk_1C;
} UnkStruct_0203DA00;
#endif // POKEPLATINUM_STRUCT_0203DA00_H