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* CheckPartyHasFatefulEncounterRegigigas * SetPartyGiratinaForm * WaitCry * GetUnownFormsSeenCount * CheckPartyCombeeGenderCount * GetHour * Review changes
106 lines
1.6 KiB
ArmAsm
106 lines
1.6 KiB
ArmAsm
#include "macros/scrcmd.inc"
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#include "res/text/bank/snowpoint_city_pokecenter_1f.h"
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.data
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ScriptEntry _0016
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ScriptEntry _0022
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ScriptEntry _0035
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ScriptEntry _0048
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ScriptEntry _0067
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ScriptEntryEnd
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_0016:
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SetVar 0x8007, 0
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CallCommonScript 0x7D2
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End
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_0022:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 2
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0035:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 3
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0048:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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WaitFanfare SEQ_SE_CONFIRM
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PlayCry SPECIES_PSYDUCK
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Message 4
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WaitCry
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0067:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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CheckBadgeAcquired BADGE_ID_ICICLE, 0x800C
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GoToIfEq 0x800C, 1, _00EC
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GetPlayerDir 0x8000
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CallIfEq 0x8000, 0, _00C8
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CallIfEq 0x8000, 1, _00C8
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CallIfEq 0x8000, 2, _00D4
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CallIfEq 0x8000, 3, _00E0
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BufferPlayerName 0
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Message 0
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_00C8:
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ApplyMovement 4, _00FC
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WaitMovement
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Return
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_00D4:
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ApplyMovement 4, _0104
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WaitMovement
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Return
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_00E0:
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ApplyMovement 4, _010C
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WaitMovement
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Return
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_00EC:
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BufferPlayerName 0
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Message 1
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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.balign 4, 0
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_00FC:
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MoveAction_041 2
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EndMovement
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.balign 4, 0
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_0104:
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MoveAction_043 2
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EndMovement
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.balign 4, 0
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_010C:
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MoveAction_042 2
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EndMovement
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