pokeplatinum/include/constants
Kuruyia d8e584d990 Document map props
This mainly documents the `ov5_021E15F4.c` file, which is in charge of
reading map props from the land data NARC, managing them, and rendering
them.

A "map prop" is defined here as a 3D model that is separate from the map
3D model, and that can be positioned, rotated, and scaled independently.
For instance, they are usually used to place buildings on the various
maps.

Signed-off-by: Kuruyia <github@kuruyia.net>
2025-02-13 21:31:15 -08:00
..
battle Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
communication Format the source tree 2024-07-06 14:40:34 -07:00
field Create constants for tile behaviors and normalize names 2024-11-09 20:08:53 -08:00
gba Format the source tree 2024-07-06 14:40:34 -07:00
savedata Move enums with system flags from vars_flags.h to generated files 2025-02-12 17:35:56 +01:00
battle.h Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
bdhc.h Document BDHC file loading 2025-02-05 19:27:30 +01:00
charcode.h Flesh out include/constants/charcode.h with non-JP characters 2024-10-27 12:50:45 -07:00
field_poison.h Improving on previous commits (concise declarations, removing unnecessary return; and scoping, more renaming) 2024-11-19 11:15:16 +01:00
flavor.h Document BattleSystem_PluckBerry + _FlingItem and related functions 2023-10-31 20:38:19 -07:00
forms.h Format the source tree 2024-07-06 14:40:34 -07:00
game_options.h PR feedback - sound method->mode, allocmemory->new 2024-04-14 16:21:32 -04:00
heap.h Document system.c 2025-02-07 22:54:11 -08:00
honey_tree.h format 2025-02-05 01:21:52 -05:00
items.h Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
map_matrix.h Document map matrix 2025-02-03 12:35:18 +01:00
map_object.h More documentation centered around map_object.c and map_object_move.c 2024-12-29 16:37:02 +01:00
map_prop.h Document map props 2025-02-13 21:31:15 -08:00
moves.h Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
narc.h Fix comments and whitespace 2023-08-28 12:19:36 +01:00
overworld_weather.h Format the source tree 2024-07-06 14:40:34 -07:00
palette.h Clean up + document palette.c 2024-10-23 13:27:54 -07:00
player_avatar.h Format the source tree 2024-07-06 14:40:34 -07:00
pokemon.h Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
screen.h Document render_oam.c 2025-02-04 20:32:09 -08:00
seals.h Format the source tree 2024-07-06 14:40:34 -07:00
sound.h Document entry-routines for playing Pokemon cries 2024-01-26 21:41:57 -08:00
species.h Integrate metang as a subproject + migrate species data constants 2025-01-21 22:46:38 -08:00
string.h Document record_mixed_rng.c 2024-11-02 00:16:41 -07:00
time.h Format the source tree 2024-07-06 14:40:34 -07:00
trainer.h Format the source tree 2024-07-06 14:40:34 -07:00
wild_encounters.h Format the source tree 2024-07-06 14:40:34 -07:00