pokeplatinum/res/field/scripts/scripts_twinleaf_town_player_house_1f.s
2025-06-22 10:50:03 -07:00

937 lines
14 KiB
ArmAsm

#include "macros/scrcmd.inc"
#include "res/text/bank/twinleaf_town_player_house_1f.h"
.data
ScriptEntry _002E
ScriptEntry _0064
ScriptEntry _017C
ScriptEntry _0214
ScriptEntry _08E0
ScriptEntry _0948
ScriptEntry _095E
ScriptEntry _09D8
ScriptEntry _09E9
ScriptEntry _09FA
ScriptEntry _00E0
ScriptEntryEnd
_002E:
CallIfEq VAR_UNK_0x40A4, 3, _0048
CallIfSet FLAG_UNK_0x008F, _005E
End
_0048:
SetObjectEventPos 0, 2, 4
SetObjectEventDir 0, DIR_NORTH
ScrCmd_188 0, 14
Return
_005E:
SetFlag FLAG_UNK_0x01F1
Return
_0064:
LockAll
ApplyMovement LOCALID_PLAYER, _00A4
ApplyMovement 0, _00B0
WaitMovement
SetFlag FLAG_UNK_0x0087
BufferPlayerName 0
BufferRivalName 1
Message 0
CloseMessage
WaitTime 15, VAR_RESULT
ApplyMovement 0, _00CC
WaitMovement
SetVar VAR_UNK_0x40A4, 1
ReleaseAll
End
.balign 4, 0
_00A4:
Delay4
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_00B0:
WalkOnSpotNormalNorth
EmoteExclamationMark
Delay8
WalkNormalNorth
WalkNormalEast 3
WalkNormalNorth 3
EndMovement
.balign 4, 0
_00CC:
WalkNormalSouth 2
WalkNormalWest 3
WalkNormalSouth 2
WalkOnSpotNormalNorth
EndMovement
_00E0:
LockAll
SetVar VAR_UNK_0x410F, 2
GoToIfSet FLAG_UNK_0x015C, _014B
GoToIfUnset FLAG_UNK_0x015D, _0110
GetNationalDexEnabled VAR_RESULT
GoToIfEq VAR_RESULT, 0, _014B
_0110:
ApplyMovement LOCALID_PLAYER, _0164
ApplyMovement 0, _0170
WaitMovement
BufferPlayerName 0
BufferRivalName 1
GetNationalDexEnabled VAR_RESULT
CallIfEq VAR_RESULT, 1, _014F
CallIfEq VAR_RESULT, 0, _0158
WaitABXPadPress
CloseMessage
_014B:
ReleaseAll
End
_014F:
SetFlag FLAG_UNK_0x015C
Message 35
Return
_0158:
SetFlag FLAG_UNK_0x015D
Message 36
Return
.balign 4, 0
_0164:
Delay4
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0170:
WalkOnSpotNormalNorth
EmoteExclamationMark
EndMovement
_017C:
LockAll
WaitTime 30, VAR_RESULT
ApplyMovement 0, _01D4
ApplyMovement LOCALID_PLAYER, _01F8
WaitMovement
WaitTime 30, VAR_RESULT
BufferRivalName 0
BufferPlayerName 1
Message 6
CloseMessage
WaitTime 30, VAR_RESULT
BufferPlayerName 0
Message 7
GiveRunningShoes
BufferPlayerName 0
Message 8
PlaySound SEQ_FANFA4
WaitSound
Message 9
WaitABXPadPress
CloseMessage
SetVar VAR_UNK_0x40A4, 4
ReleaseAll
End
.balign 4, 0
_01D4:
WalkNormalWest
FaceNorth
Delay8 2
WalkNormalEast 3
WalkNormalSouth 2
WalkNormalEast 3
WalkNormalSouth 2
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_01F8:
Delay8 4
WalkOnSpotNormalEast
Delay8 4
WalkNormalEast 3
WalkNormalSouth 2
WalkNormalEast
EndMovement
_0214:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GoToIfSet FLAG_UNK_0x0002, _02AF
GoToIfGe VAR_UNK_0x40A4, 7, _0792
GoToIfEq VAR_UNK_0x40A4, 6, _035E
GoToIfSet FLAG_UNK_0x0090, _036C
GoToIfGe VAR_UNK_0x40A4, 5, _0788
GoToIfGe VAR_UNK_0x40A4, 4, _0711
GoToIfSet FLAG_UNK_0x00F8, _075A
GoToIfGe VAR_UNK_0x40A4, 2, _0768
GoToIfSet FLAG_UNK_0x0087, _077A
SetFlag FLAG_UNK_0x0087
BufferPlayerName 0
BufferRivalName 1
Message 0
WaitABXPadPress
CloseMessage
ReleaseAll
End
.byte 205
.byte 0
.byte 0
.byte 206
.byte 0
.byte 1
.byte 44
.byte 0
.byte 35
.byte 49
.byte 0
.byte 52
.byte 0
.byte 97
.byte 0
.byte 2
.byte 0
_02AF:
GoToIfGe VAR_UNK_0x40B2, 2, _0300
GoTo _02C4
End
_02C4:
GetRandom VAR_RESULT, 4
GoToIfEq VAR_RESULT, 0, _031B
GoToIfEq VAR_RESULT, 1, _0329
GoToIfEq VAR_RESULT, 2, _0337
GoToIfEq VAR_RESULT, 3, _0345
End
_0300:
GoToIfGe VAR_UNK_0x40AA, 2, _02C4
BufferPlayerName 0
Message 41
GoTo _0356
End
_031B:
BufferPlayerName 0
Message 37
GoTo _0356
End
_0329:
BufferPlayerName 0
Message 38
GoTo _0356
End
_0337:
BufferPlayerName 0
Message 39
GoTo _0356
End
_0345:
BufferPlayerName 0
BufferRivalName 1
Message 40
GoTo _0356
End
_0356:
WaitABXPadPress
CloseMessage
ReleaseAll
End
_035E:
BufferPlayerName 0
Message 28
WaitABXPadPress
CloseMessage
ReleaseAll
End
_036C:
Call _0688
BufferPlayerName 0
Message 15
SetVar VAR_0x8004, 0x1B1
SetVar VAR_0x8005, 1
CallCommonScript 0x7FC
GiveJournal
Message 16
GetPlayerDir VAR_0x8007
GoToIfEq VAR_0x8007, 1, _03A6
GoTo _03B8
End
_03A6:
ApplyMovement 0, _079C
WaitMovement
GoTo _03CA
End
_03B8:
ApplyMovement 0, _07A4
WaitMovement
GoTo _03CA
End
_03CA:
Message 17
FacePlayer
BufferPlayerName 0
Message 18
CloseMessage
PlayFanfare SEQ_SE_DP_DOOR_OPEN
ClearFlag FLAG_UNK_0x01F1
AddObject 1
WaitFanfare SEQ_SE_DP_DOOR_OPEN
ApplyMovement 0, _07B4
ApplyMovement LOCALID_PLAYER, _0864
WaitMovement
ApplyMovement 1, _07FC
WaitMovement
CallIfEq VAR_0x8007, 0, _0465
BufferRivalName 1
Message 19
ApplyMovement 0, _07C0
WaitMovement
Message 20
BufferRivalName 1
Message 21
BufferPlayerName 0
Message 22
GoToIfEq VAR_0x8007, 0, _0471
GoToIfEq VAR_0x8007, 1, _048B
GoToIfEq VAR_0x8007, 2, _04A5
GoToIfEq VAR_0x8007, 3, _04BF
End
_0465:
ApplyMovement LOCALID_PLAYER, _086C
WaitMovement
Return
_0471:
ApplyMovement 0, _07C8
ApplyMovement LOCALID_PLAYER, _0874
WaitMovement
GoTo _04D9
End
_048B:
ApplyMovement 0, _07D0
ApplyMovement LOCALID_PLAYER, _087C
WaitMovement
GoTo _04D9
End
_04A5:
ApplyMovement 0, _07D8
ApplyMovement LOCALID_PLAYER, _0884
WaitMovement
GoTo _04D9
End
_04BF:
ApplyMovement 0, _07E0
ApplyMovement LOCALID_PLAYER, _088C
WaitMovement
GoTo _04D9
End
_04D9:
Message 23
CloseMessage
GoToIfEq VAR_0x8007, 0, _0514
GoToIfEq VAR_0x8007, 1, _052E
GoToIfEq VAR_0x8007, 2, _0548
GoToIfEq VAR_0x8007, 3, _0562
End
_0514:
ApplyMovement 1, _0808
ApplyMovement LOCALID_PLAYER, _0894
WaitMovement
GoTo _057C
End
_052E:
ApplyMovement 1, _0810
ApplyMovement LOCALID_PLAYER, _089C
WaitMovement
GoTo _057C
End
_0548:
ApplyMovement 1, _081C
ApplyMovement LOCALID_PLAYER, _08A8
WaitMovement
GoTo _057C
End
_0562:
ApplyMovement 1, _0828
ApplyMovement LOCALID_PLAYER, _08B4
WaitMovement
GoTo _057C
End
_057C:
BufferPlayerName 0
BufferRivalName 1
GetPlayerGender VAR_RESULT
GoToIfEq VAR_RESULT, GENDER_MALE, _059B
GoTo _05A6
End
_059B:
Message 24
GoTo _05B1
End
_05A6:
Message 25
GoTo _05B1
End
_05B1:
SetVar VAR_0x8004, 0x1CB
SetVar VAR_0x8005, 1
CallCommonScript 0x7FC
SetFlag FLAG_UNK_0x008F
Message 27
BufferRivalName 1
Message 26
CloseMessage
GoToIfEq VAR_0x8007, 0, _0606
GoToIfEq VAR_0x8007, 1, _0620
GoToIfEq VAR_0x8007, 2, _0642
GoToIfEq VAR_0x8007, 3, _065C
End
_0606:
ApplyMovement 1, _0830
ApplyMovement LOCALID_PLAYER, _08BC
WaitMovement
GoTo _0676
End
_0620:
ApplyMovement 1, _083C
ApplyMovement LOCALID_PLAYER, _08C4
ApplyMovement 0, _07E8
WaitMovement
GoTo _0676
End
_0642:
ApplyMovement 1, _0848
ApplyMovement 0, _07F4
WaitMovement
GoTo _0676
End
_065C:
ApplyMovement 1, _0858
ApplyMovement LOCALID_PLAYER, _08D8
WaitMovement
GoTo _0676
End
_0676:
PlayFanfare SEQ_SE_DP_KAIDAN2
RemoveObject 1
SetVar VAR_UNK_0x40A4, 6
ReleaseAll
End
_0688:
BufferPlayerName 0
GetTimeOfDay VAR_RESULT
CallIfEq VAR_RESULT, 0, _06F8
CallIfEq VAR_RESULT, 1, _06FD
CallIfEq VAR_RESULT, 2, _0702
CallIfEq VAR_RESULT, 3, _0707
CallIfEq VAR_RESULT, 4, _070C
CloseMessage
FadeScreen 6, 1, 0, 0
WaitFadeScreen
PlaySound SEQ_ASA
WaitSound
HealParty
FadeScreen 6, 1, 1, 0
WaitFadeScreen
SetFlag FLAG_UNK_0x0002
Return
_06F8:
Message 11
Return
_06FD:
Message 12
Return
_0702:
Message 12
Return
_0707:
Message 13
Return
_070C:
Message 14
Return
_0711:
Message 10
WaitABXPadPress
CloseMessage
ReleaseAll
End
.byte 206
.byte 0
.byte 0
.byte 205
.byte 0
.byte 1
.byte 44
.byte 0
.byte 6
.byte 52
.byte 0
.byte 3
.byte 0
.byte 30
.byte 0
.byte 12
.byte 128
.byte 205
.byte 0
.byte 0
.byte 44
.byte 0
.byte 7
.byte 95
.byte 1
.byte 123
.byte 0
.byte 17
.byte 0
.byte 1
.byte 0
.byte 12
.byte 128
.byte 205
.byte 0
.byte 0
.byte 44
.byte 0
.byte 8
.byte 78
.byte 0
.byte 134
.byte 4
.byte 79
.byte 0
.byte 44
.byte 0
.byte 9
.byte 49
.byte 0
.byte 52
.byte 0
.byte 40
.byte 0
.byte 164
.byte 64
.byte 4
.byte 0
.byte 97
.byte 0
.byte 2
.byte 0
_075A:
BufferRivalName 0
Message 5
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0768:
SetFlag FLAG_UNK_0x00F8
BufferPlayerName 0
Message 2
WaitABXPadPress
CloseMessage
ReleaseAll
End
_077A:
BufferRivalName 0
Message 1
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0788:
Call _0688
ReleaseAll
End
_0792:
Call _0688
ReleaseAll
End
.balign 4, 0
_079C:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_07A4:
WalkOnSpotNormalNorth
EndMovement
.byte 34
.byte 0
.byte 1
.byte 0
.byte 254
.byte 0
.byte 0
.byte 0
.balign 4, 0
_07B4:
WalkOnSpotNormalSouth
EmoteExclamationMark
EndMovement
.balign 4, 0
_07C0:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_07C8:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_07D0:
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_07D8:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_07E0:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_07E8:
Delay8
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_07F4:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_07FC:
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0808:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0810:
WalkNormalNorth 2
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_081C:
WalkNormalEast 2
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_0828:
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_0830:
WalkNormalSouth
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_083C:
WalkNormalSouth 3
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0848:
WalkNormalWest 2
WalkNormalSouth
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0858:
WalkNormalSouth
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0864:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_086C:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0874:
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_087C:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0884:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_088C:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0894:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_089C:
Delay8 2
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_08A8:
Delay8 2
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_08B4:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_08BC:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_08C4:
WalkOnSpotNormalSouth
EndMovement
.byte 63
.byte 0
.byte 2
.byte 0
.byte 33
.byte 0
.byte 1
.byte 0
.byte 254
.byte 0
.byte 0
.byte 0
.balign 4, 0
_08D8:
WalkOnSpotNormalSouth
EndMovement
_08E0:
LockAll
GoTo _08EA
End
_08EA:
ApplyMovement LOCALID_PLAYER, _0918
ApplyMovement 0, _0930
WaitMovement
GoTo _0904
End
_0904:
SetVar VAR_UNK_0x40A4, 2
BufferPlayerName 0
Message 4
WaitABXPadPress
CloseMessage
ReleaseAll
End
.balign 4, 0
_0918:
Delay8 2
WalkOnSpotNormalNorth
EndMovement
.byte 62
.byte 0
.byte 2
.byte 0
.byte 32
.byte 0
.byte 1
.byte 0
.byte 254
.byte 0
.byte 0
.byte 0
.balign 4, 0
_0930:
WalkOnSpotNormalSouth
EndMovement
.byte 33
.byte 0
.byte 1
.byte 0
.byte 14
.byte 0
.byte 2
.byte 0
.byte 13
.byte 0
.byte 1
.byte 0
.byte 254
.byte 0
.byte 0
.byte 0
_0948:
BufferRivalName 1
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 26
WaitABXPadPress
CloseMessage
ReleaseAll
End
_095E:
GetTimeOfDay VAR_RESULT
GoToIfEq VAR_RESULT, 0, _09A5
GoToIfEq VAR_RESULT, 1, _09B6
GoToIfEq VAR_RESULT, 2, _09B6
GoToIfEq VAR_RESULT, 3, _09C7
GoToIfEq VAR_RESULT, 4, _09C7
End
_09A5:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 29
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09B6:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 30
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09C7:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 31
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09D8:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 32
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09E9:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 33
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09FA:
PlayFanfare SEQ_SE_CONFIRM
LockAll
Message 34
WaitABXPadPress
CloseMessage
ReleaseAll
End
.byte 0