mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-26 08:41:27 -05:00
728 lines
12 KiB
ArmAsm
728 lines
12 KiB
ArmAsm
#include "macros/scrcmd.inc"
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#include "res/text/bank/sunyshore_city.h"
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.data
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ScriptEntry _0593
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ScriptEntry _0680
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ScriptEntry _0693
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ScriptEntry _06A6
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ScriptEntry _06B9
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ScriptEntry _06CC
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ScriptEntry _06DF
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ScriptEntry _0099
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ScriptEntry _0530
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ScriptEntry _06F2
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ScriptEntry _0709
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ScriptEntry _071E
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ScriptEntry _0735
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ScriptEntry _074C
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ScriptEntry _0763
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ScriptEntry _077A
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ScriptEntry _0791
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ScriptEntry _0850
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ScriptEntry _004E
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ScriptEntryEnd
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_004E:
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CallIfEq VAR_UNK_0x40A6, 2, _0077
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CallIfEq VAR_UNK_0x40A6, 3, _0077
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GoToIfEq VAR_UNK_0x407E, 0, _0083
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End
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_0077:
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SetFlag FLAG_UNK_0x0199
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SetVar VAR_UNK_0x40A6, 4
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Return
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_0083:
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SetObjectEventPos 18, 0x349, 0x316
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ScrCmd_188 18, 16
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SetObjectEventDir 18, DIR_WEST
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End
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_0099:
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LockAll
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ApplyMovement 9, _04E8
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WaitMovement
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ClearFlag FLAG_UNK_0x0255
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AddObject 20
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ScrCmd_062 20
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GetPlayerMapPos VAR_0x8004, VAR_0x8005
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GoToIfEq VAR_0x8004, 0x355, _00FA
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GoToIfEq VAR_0x8004, 0x356, _0114
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GoToIfEq VAR_0x8004, 0x357, _012E
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GoToIfEq VAR_0x8004, 0x358, _0148
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GoToIfEq VAR_0x8004, 0x359, _0162
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End
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_00FA:
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ApplyMovement 20, _0454
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ApplyMovement LOCALID_PLAYER, _04F4
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WaitMovement
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GoTo _017C
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End
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_0114:
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ApplyMovement 20, _0464
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ApplyMovement LOCALID_PLAYER, _04F4
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WaitMovement
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GoTo _017C
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End
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_012E:
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ApplyMovement 20, _0474
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ApplyMovement LOCALID_PLAYER, _0504
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WaitMovement
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GoTo _017C
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End
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_0148:
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ApplyMovement 20, _0480
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ApplyMovement LOCALID_PLAYER, _050C
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WaitMovement
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GoTo _017C
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End
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_0162:
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ApplyMovement 20, _0490
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ApplyMovement LOCALID_PLAYER, _050C
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WaitMovement
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GoTo _017C
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End
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_017C:
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BufferRivalName 0
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BufferPlayerName 1
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Message 10
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ApplyMovement 20, _04A0
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WaitMovement
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Message 11
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CallIfEq VAR_0x8004, 0x355, _02BE
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CallIfEq VAR_0x8004, 0x356, _02CA
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CallIfEq VAR_0x8004, 0x357, _02D6
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CallIfEq VAR_0x8004, 0x358, _02E2
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CallIfEq VAR_0x8004, 0x359, _02EE
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Message 12
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CloseMessage
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CallIfEq VAR_0x8004, 0x355, _02FA
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CallIfEq VAR_0x8004, 0x356, _030E
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CallIfEq VAR_0x8004, 0x357, _0322
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CallIfEq VAR_0x8004, 0x358, _032E
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CallIfEq VAR_0x8004, 0x359, _0342
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RemoveObject 20
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CallIfEq VAR_0x8004, 0x355, _0356
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CallIfEq VAR_0x8004, 0x356, _0362
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CallIfEq VAR_0x8004, 0x357, _036E
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CallIfEq VAR_0x8004, 0x358, _037A
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CallIfEq VAR_0x8004, 0x359, _0386
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ApplyMovement LOCALID_PLAYER, _0528
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WaitMovement
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Message 13
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Call _0577
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CloseMessage
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CallIfEq VAR_0x8004, 0x355, _0392
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CallIfEq VAR_0x8004, 0x356, _039E
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CallIfEq VAR_0x8004, 0x357, _03AA
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CallIfEq VAR_0x8004, 0x358, _03B6
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CallIfEq VAR_0x8004, 0x359, _03C2
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SetVar VAR_UNK_0x407E, 3
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ReleaseAll
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End
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_02BE:
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ApplyMovement 20, _04A8
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WaitMovement
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Return
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_02CA:
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ApplyMovement 20, _04A8
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WaitMovement
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Return
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_02D6:
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ApplyMovement 20, _04B0
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WaitMovement
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Return
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_02E2:
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ApplyMovement 20, _04B8
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WaitMovement
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Return
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_02EE:
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ApplyMovement 20, _04B8
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WaitMovement
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Return
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_02FA:
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ApplyMovement 20, _04C0
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ApplyMovement LOCALID_PLAYER, _051C
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WaitMovement
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Return
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_030E:
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ApplyMovement 20, _04C8
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ApplyMovement LOCALID_PLAYER, _051C
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WaitMovement
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Return
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_0322:
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ApplyMovement 20, _04D0
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WaitMovement
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Return
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_032E:
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ApplyMovement 20, _04D8
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ApplyMovement LOCALID_PLAYER, _051C
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WaitMovement
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Return
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_0342:
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ApplyMovement 20, _04E0
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ApplyMovement LOCALID_PLAYER, _051C
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WaitMovement
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Return
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_0356:
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ApplyMovement 9, _03D0
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WaitMovement
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Return
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_0362:
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ApplyMovement 9, _03DC
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WaitMovement
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Return
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_036E:
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ApplyMovement 9, _03E8
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WaitMovement
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Return
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_037A:
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ApplyMovement 9, _03F4
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WaitMovement
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Return
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_0386:
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ApplyMovement 9, _0400
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WaitMovement
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Return
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_0392:
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ApplyMovement 9, _0408
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WaitMovement
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Return
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_039E:
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ApplyMovement 9, _0418
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WaitMovement
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Return
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_03AA:
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ApplyMovement 9, _0428
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WaitMovement
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Return
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_03B6:
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ApplyMovement 9, _0438
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WaitMovement
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Return
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_03C2:
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ApplyMovement 9, _0448
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WaitMovement
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Return
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.balign 4, 0
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_03D0:
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WalkNormalWest 4
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WalkNormalSouth
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EndMovement
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.balign 4, 0
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_03DC:
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WalkNormalWest 3
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WalkNormalSouth
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EndMovement
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.balign 4, 0
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_03E8:
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WalkNormalWest 2
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WalkNormalSouth
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EndMovement
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.balign 4, 0
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_03F4:
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WalkNormalWest
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WalkNormalSouth
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EndMovement
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.balign 4, 0
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_0400:
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WalkNormalSouth
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EndMovement
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.balign 4, 0
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_0408:
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WalkNormalNorth
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WalkNormalEast 4
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0418:
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WalkNormalNorth
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WalkNormalEast 3
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0428:
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WalkNormalNorth
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WalkNormalEast 2
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0438:
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WalkNormalNorth
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WalkNormalEast
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0448:
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WalkNormalNorth
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0454:
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Delay8
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WalkFastNorth 4
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WalkFastWest
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EndMovement
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.balign 4, 0
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_0464:
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Delay8
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WalkFastNorth 4
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WalkOnSpotFastWest
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EndMovement
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.balign 4, 0
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_0474:
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Delay8
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WalkFastNorth 3
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EndMovement
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.balign 4, 0
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_0480:
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Delay8
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WalkFastNorth 4
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WalkOnSpotFastEast
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EndMovement
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.balign 4, 0
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_0490:
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Delay8
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WalkFastNorth 4
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WalkFastEast
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EndMovement
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.balign 4, 0
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_04A0:
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WalkOnSpotFastSouth
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EndMovement
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.balign 4, 0
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_04A8:
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WalkOnSpotFastWest
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EndMovement
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.balign 4, 0
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_04B0:
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WalkOnSpotFastNorth
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EndMovement
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.balign 4, 0
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_04B8:
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WalkOnSpotFastEast
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EndMovement
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.balign 4, 0
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_04C0:
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WalkFastSouth 8
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EndMovement
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.balign 4, 0
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_04C8:
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WalkFastSouth 8
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EndMovement
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.balign 4, 0
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_04D0:
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WalkFastSouth 8
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EndMovement
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.balign 4, 0
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_04D8:
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WalkFastSouth 8
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EndMovement
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.balign 4, 0
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_04E0:
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WalkFastSouth 8
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EndMovement
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.balign 4, 0
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_04E8:
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WalkOnSpotNormalSouth
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EmoteExclamationMark
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EndMovement
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.balign 4, 0
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_04F4:
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WalkOnSpotNormalSouth
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Delay8
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WalkOnSpotNormalEast
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EndMovement
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.balign 4, 0
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_0504:
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_050C:
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WalkOnSpotNormalSouth
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Delay8 2
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WalkOnSpotNormalWest
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EndMovement
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.balign 4, 0
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_051C:
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Delay8
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0528:
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WalkOnSpotNormalNorth
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EndMovement
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_0530:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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GoToIfSet FLAG_UNK_0x009A, _056C
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Message 8
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CheckBadgeAcquired BADGE_ID_BEACON, VAR_RESULT
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GoToIfEq VAR_RESULT, 0, _0561
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GoTo _056C
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End
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_0561:
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Message 5
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_056C:
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Message 9
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0577:
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Message 6
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SetVar VAR_0x8004, 0x1AA
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SetVar VAR_0x8005, 1
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CallCommonScript 0x7FC
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SetFlag FLAG_UNK_0x009A
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Message 7
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Return
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_0593:
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LockAll
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GetPlayerMapPos VAR_0x8004, VAR_0x8005
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GoToIfEq VAR_0x8005, 0x316, _05B7
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GoToIfEq VAR_0x8005, 0x317, _05C7
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End
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_05B7:
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ApplyMovement 18, _063C
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WaitMovement
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GoTo _05D7
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_05C7:
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ApplyMovement 18, _0650
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WaitMovement
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GoTo _05D7
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_05D7:
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Message 0
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CloseMessage
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ApplyMovement 18, _0668
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WaitMovement
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WaitTime 15, VAR_RESULT
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ApplyMovement 18, _0670
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WaitMovement
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Message 1
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CloseMessage
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WaitTime 15, VAR_RESULT
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ApplyMovement 18, _0678
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WaitMovement
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RemoveObject 18
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WaitTime 1, VAR_RESULT
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SetObjectEventPos 18, 0x34D, 0x2EC
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ScrCmd_188 18, 15
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SetObjectEventDir 18, DIR_SOUTH
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ClearFlag FLAG_UNK_0x0239
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AddObject 18
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SetVar VAR_UNK_0x407E, 1
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ReleaseAll
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End
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.balign 4, 0
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_063C:
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WalkNormalWest 3
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WalkOnSpotNormalWest
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EmoteExclamationMark
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WalkNormalWest 5
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EndMovement
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.balign 4, 0
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_0650:
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WalkNormalSouth
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WalkNormalWest 3
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WalkOnSpotNormalWest
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EmoteExclamationMark
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WalkNormalWest 5
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EndMovement
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.balign 4, 0
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_0668:
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0670:
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WalkOnSpotNormalWest
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EndMovement
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.balign 4, 0
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_0678:
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WalkNormalEast 9
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EndMovement
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_0680:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 14
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0693:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 20
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_06A6:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 15
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_06B9:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 17
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_06CC:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 18
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_06DF:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 19
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_06F2:
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ShowMapSign 21
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End
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_0709:
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ShowScrollingSign 22
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End
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_071E:
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ShowLandmarkSign 23
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End
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_0735:
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ShowLandmarkSign 24
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End
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_074C:
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ShowLandmarkSign 25
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End
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_0763:
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ShowLandmarkSign 26
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End
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_077A:
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ShowLandmarkSign 27
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End
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_0791:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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CallCommonScript 0x7E3
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ScrCmd_035
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GetDayOfWeek VAR_RESULT
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SetVar VAR_0x8008, VAR_RESULT
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_SUNDAY, _0806
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_MONDAY, _0810
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_TUESDAY, _081A
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_WEDNESDAY, _0824
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_THURSDAY, _082E
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_FRIDAY, _0838
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GoToIfEq VAR_0x8008, DAY_OF_WEEK_SATURDAY, _0842
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End
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_0806:
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PokeMartSeal MART_SEAL_ID_SUNYSHORE_MONDAY
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GoTo _084C
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_0810:
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PokeMartSeal MART_SEAL_ID_SUNYSHORE_TUESDAY
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GoTo _084C
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_081A:
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PokeMartSeal MART_SEAL_ID_SUNYSHORE_WEDNESDAY
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GoTo _084C
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_0824:
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PokeMartSeal MART_SEAL_ID_SUNYSHORE_THURSDAY
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GoTo _084C
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_082E:
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PokeMartSeal MART_SEAL_ID_SUNYSHORE_FRIDAY
|
|
GoTo _084C
|
|
|
|
_0838:
|
|
PokeMartSeal MART_SEAL_ID_SUNYSHORE_SATURDAY
|
|
GoTo _084C
|
|
|
|
_0842:
|
|
PokeMartSeal MART_SEAL_ID_SUNYSHORE_SUNDAY
|
|
GoTo _084C
|
|
|
|
_084C:
|
|
ReleaseAll
|
|
End
|
|
|
|
_0850:
|
|
PlayFanfare SEQ_SE_CONFIRM
|
|
LockAll
|
|
FacePlayer
|
|
GoToIfSet FLAG_UNK_0x0162, _086E
|
|
Message 2
|
|
WaitABXPadPress
|
|
CloseMessage
|
|
ReleaseAll
|
|
End
|
|
|
|
_086E:
|
|
Message 3
|
|
CloseMessage
|
|
WaitTime 15, VAR_RESULT
|
|
GetPlayerDir VAR_RESULT
|
|
GoToIfEq VAR_RESULT, 0, _08A6
|
|
GoToIfEq VAR_RESULT, 2, _08BE
|
|
GoToIfEq VAR_RESULT, 3, _08D6
|
|
End
|
|
|
|
_08A6:
|
|
ApplyMovement 18, _08F8
|
|
ApplyMovement LOCALID_PLAYER, _0914
|
|
WaitMovement
|
|
GoTo _08EE
|
|
|
|
_08BE:
|
|
ApplyMovement 18, _0908
|
|
ApplyMovement LOCALID_PLAYER, _0920
|
|
WaitMovement
|
|
GoTo _08EE
|
|
|
|
_08D6:
|
|
ApplyMovement 18, _0908
|
|
ApplyMovement LOCALID_PLAYER, _0914
|
|
WaitMovement
|
|
GoTo _08EE
|
|
|
|
_08EE:
|
|
RemoveObject 18
|
|
ReleaseAll
|
|
End
|
|
|
|
.balign 4, 0
|
|
_08F8:
|
|
WalkNormalEast
|
|
WalkNormalSouth 2
|
|
WalkNormalEast 8
|
|
EndMovement
|
|
|
|
.balign 4, 0
|
|
_0908:
|
|
WalkNormalSouth 2
|
|
WalkNormalEast 9
|
|
EndMovement
|
|
|
|
.balign 4, 0
|
|
_0914:
|
|
Delay8
|
|
FaceEast
|
|
EndMovement
|
|
|
|
.balign 4, 0
|
|
_0920:
|
|
Delay8
|
|
WalkOnSpotNormalSouth
|
|
WalkOnSpotNormalEast
|
|
EndMovement
|