mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-26 00:32:20 -05:00
384 lines
6.0 KiB
ArmAsm
384 lines
6.0 KiB
ArmAsm
#include "macros/scrcmd.inc"
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#include "res/text/bank/galactic_hq_control_room.h"
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ScriptEntry _003E
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ScriptEntry _0055
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ScriptEntry _0059
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ScriptEntry _014C
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ScriptEntry _0173
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ScriptEntry _019A
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ScriptEntry _01C1
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ScriptEntry _01C3
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ScriptEntry _01C5
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ScriptEntry _01C7
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ScriptEntry _03C4
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ScriptEntry _03D7
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ScriptEntry _03EA
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ScriptEntry _0394
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ScriptEntry _03FD
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ScriptEntryEnd
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_003E:
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _004B
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End
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_004B:
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SetObjectEventPos 0, 9, 6
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End
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_0055:
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ScrCmd_25E
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End
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_0059:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _0109
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GoToIfSet FLAG_UNK_0x00AD, _0114
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Message 0
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CloseMessage
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StartTrainerBattle TRAINER_COMMANDER_SATURN_GALACTIC_HQ
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CheckWonBattle VAR_RESULT
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GoToIfEq VAR_RESULT, FALSE, _011F
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SetFlag FLAG_UNK_0x00AD
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SetVar VAR_UNK_0x410D, 1
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Message 1
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CloseMessage
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GetPlayerDir VAR_0x8004
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SetVar VAR_MAP_LOCAL_2, VAR_0x8004
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GoToIfEq VAR_0x8004, 0, _00D5
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GoToIfEq VAR_0x8004, 2, _00E5
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GoToIfEq VAR_0x8004, 3, _00F5
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End
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_00D5:
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ApplyMovement 0, _0128
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WaitMovement
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GoTo _0105
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_00E5:
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ApplyMovement 0, _0134
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WaitMovement
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GoTo _0105
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_00F5:
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ApplyMovement 0, _0140
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WaitMovement
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GoTo _0105
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_0105:
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ReleaseAll
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End
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_0109:
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Message 3
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0114:
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Message 2
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_011F:
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BlackOutFromBattle
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ReleaseAll
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End
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.balign 4, 0
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_0128:
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WalkNormalEast
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_0134:
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WalkNormalSouth
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WalkOnSpotNormalNorth
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EndMovement
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.balign 4, 0
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_0140:
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WalkNormalEast
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WalkOnSpotNormalWest
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EndMovement
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_014C:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _0168
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Message 13
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0168:
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Message 16
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0173:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _018F
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Message 14
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_018F:
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Message 17
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_019A:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _01B6
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Message 15
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_01B6:
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Message 18
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_01C1:
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End
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_01C3:
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End
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_01C5:
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End
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_01C7:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfSet FLAG_FREED_GALACTIC_HQ_POKEMON, _0347
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Message 10
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ShowYesNoMenu VAR_RESULT
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GoToIfEq VAR_RESULT, MENU_YES, _01FB
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GoToIfEq VAR_RESULT, MENU_NO, _0341
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End
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_01FB:
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SetVar VAR_UNK_0x410D, 0
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PlayFanfare SEQ_SE_DP_BUTTON3
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BufferPlayerName 0
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Message 11
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CloseMessage
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ClearFlag FLAG_UNK_0x0295
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SetFlag FLAG_FREED_GALACTIC_HQ_POKEMON
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ScrCmd_25F
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WaitTime 30, VAR_RESULT
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ApplyMovement 2, _036C
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ApplyMovement 1, _0374
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ApplyMovement 3, _037C
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WaitMovement
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SetObjectEventPos 2, 2, 6
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SetObjectEventPos 1, 14, 6
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SetObjectEventPos 3, 8, 12
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Call _0296
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Call _0296
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Call _0296
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RemoveObject 2
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RemoveObject 1
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RemoveObject 3
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GoToIfEq VAR_MAP_LOCAL_2, 0, _02C0
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GoToIfEq VAR_MAP_LOCAL_2, 2, _02DA
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GoToIfEq VAR_MAP_LOCAL_2, 3, _02F4
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End
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_0296:
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RemoveObject 2
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RemoveObject 1
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RemoveObject 3
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WaitTime 2, VAR_RESULT
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ClearFlag FLAG_UNK_0x0236
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AddObject 2
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AddObject 1
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AddObject 3
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WaitTime 2, VAR_RESULT
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Return
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_02C0:
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ApplyMovement 0, _0354
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ApplyMovement LOCALID_PLAYER, _0384
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WaitMovement
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GoTo _030E
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End
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_02DA:
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ApplyMovement 0, _0360
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ApplyMovement LOCALID_PLAYER, _038C
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WaitMovement
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GoTo _030E
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End
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_02F4:
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ApplyMovement 0, _0354
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ApplyMovement LOCALID_PLAYER, _0384
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WaitMovement
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GoTo _030E
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End
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_030E:
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Message 3
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CloseMessage
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FadeScreenOut
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WaitFadeScreen
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RemoveObject 0
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FadeScreenIn
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WaitFadeScreen
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SetFlag FLAG_UNK_0x0235
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ClearFlag FLAG_UNK_0x0182
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SetVar VAR_UNK_0x40A9, 1
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ReleaseAll
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End
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_0341:
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CloseMessage
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ReleaseAll
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End
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_0347:
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Message 12
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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.balign 4, 0
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_0354:
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Delay8
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WalkOnSpotNormalWest
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EndMovement
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.balign 4, 0
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_0360:
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Delay8
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WalkOnSpotNormalNorth
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EndMovement
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.balign 4, 0
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_036C:
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WalkNormalSouth 2
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EndMovement
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.balign 4, 0
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_0374:
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WalkNormalSouth 2
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EndMovement
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.balign 4, 0
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_037C:
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WalkNormalSouth 2
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EndMovement
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.balign 4, 0
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_0384:
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WalkOnSpotNormalEast
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EndMovement
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.balign 4, 0
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_038C:
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WalkOnSpotNormalSouth
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EndMovement
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_0394:
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LockAll
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ApplyMovement 0, _03BC
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WaitMovement
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Message 4
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CloseMessage
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ApplyMovement LOCALID_PLAYER, _03B4
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WaitMovement
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ReleaseAll
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End
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.balign 4, 0
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_03B4:
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WalkNormalNorth
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EndMovement
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.balign 4, 0
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_03BC:
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WalkOnSpotNormalSouth
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EndMovement
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_03C4:
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NPCMessage 13
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End
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_03D7:
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NPCMessage 14
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End
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_03EA:
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NPCMessage 15
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End
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_03FD:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfSet FLAG_UNK_0x00AD, _0450
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ApplyMovement 4, _0470
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WaitMovement
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Message 5
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CloseMessage
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ApplyMovement 0, _0460
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WaitMovement
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WaitTime 20, VAR_RESULT
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Message 6
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Message 7
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CloseMessage
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WaitTime 20, VAR_RESULT
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ApplyMovement 0, _0468
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WaitMovement
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Message 8
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0450:
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FacePlayer
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Message 9
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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.balign 4, 0
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_0460:
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WalkOnSpotNormalWest
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EndMovement
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.balign 4, 0
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_0468:
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WalkOnSpotNormalNorth
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EndMovement
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.balign 4, 0
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_0470:
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WalkOnSpotNormalNorth
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EndMovement
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