pokeplatinum/include/unk_02067A84.h

18 lines
765 B
C

#ifndef POKEPLATINUM_UNK_02067A84_H
#define POKEPLATINUM_UNK_02067A84_H
#include "sys_task_manager.h"
#include "field/field_system_decl.h"
#include "struct_decls/struct_0205E884_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"
int sub_02067A84(FieldSystem * fieldSystem, BOOL param1);
int sub_02067D58(const MapObject * param0, PlayerAvatar * playerAvatar, int param2, int param3);
int sub_02067F24(MapObject * param0);
int sub_02067F88(FieldSystem * fieldSystem, MapObject * param1);
SysTask * sub_02067FB8(FieldSystem * fieldSystem, MapObject * param1, PlayerAvatar * playerAvatar, int param3, int param4, int param5, int param6, int param7);
int sub_02067FD4(SysTask * param0);
void sub_02067FE8(SysTask * param0);
#endif // POKEPLATINUM_UNK_02067A84_H