pokeplatinum/src
2024-06-30 10:17:55 +02:00
..
battle Rename files accordingly 2024-06-30 10:17:55 +02:00
choose_starter Remove duplicate includes 2024-06-30 10:17:55 +02:00
dw_warp Document Easy3DObject functions 2024-06-24 09:51:42 +02:00
library_tv Cleanup library_tv.c 2024-06-21 20:19:11 -04:00
overlay000 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay001 Match unk_ov1_021D0D80.c 2023-01-06 15:01:02 +01:00
overlay002 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay003 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay004 rename field_comm_manager 2024-04-01 14:34:02 -04:00
overlay005 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay006 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay007 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay008 Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
overlay009 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay010 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay011 PR Feedback: duplicate includes, scope blocks, organization 2024-06-21 07:38:20 +02:00
overlay012 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay013 PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
overlay015 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay017 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay018 Restyle function names 2023-02-02 22:06:46 +01:00
overlay019 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay020 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay021 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay022 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay023 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay024 Addressed pr comments. Went and found all the places that were using 7 and 8 for Heap IDs and replaced them with new IDs in constants/heap.h, and also included that header in heap.h. 2024-04-07 14:33:06 -07:00
overlay025 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay026 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay027 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay028 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay029 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay030 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay031 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay032 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay033 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay034 Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
overlay035 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay036 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay037 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay038 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay039 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay040 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay041 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay042 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay043 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay044 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay045 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay046 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay047 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay048 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay049 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay050 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay051 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay052 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay053 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay054 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay055 Merge pull request #233 from TrainerRiley/rename_poketch_system_vars 2024-06-21 15:10:38 -07:00
overlay056 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay057 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay058 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay059 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay060 Match some troublesome files. 2023-01-06 13:14:03 -05:00
overlay061 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay062 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay063 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay064 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay065 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay066 Merge pull request #238 from Fexty12573/easy3d-system 2024-06-29 17:56:04 -07:00
overlay067 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay068 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay069 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay070 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay071 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay072 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay073 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay074 More function docing 2024-05-07 12:33:09 -04:00
overlay075 Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
overlay076 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay077 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay079 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay080 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay081 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay082 Document bag functions for adding and removing items 2024-06-21 07:38:54 +02:00
overlay083 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay084 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay085 PR Feedback: duplicate includes, scope blocks, organization 2024-06-21 07:38:20 +02:00
overlay086 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay087 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay088 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay089 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay090 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay091 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay092 Merge pull request #238 from Fexty12573/easy3d-system 2024-06-29 17:56:04 -07:00
overlay093 Rename Easy3D files 2024-06-24 09:28:48 +02:00
overlay094 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay095 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay096 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay097 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay098 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay099 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay100 Document Easy3DObject functions 2024-06-24 09:51:42 +02:00
overlay101 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay102 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay103 Build dummy overlays from src 2022-12-30 17:22:17 +01:00
overlay104 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay105 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay106 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay107 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay108 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay109 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay110 Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
overlay111 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay112 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay113 Rename files accordingly 2024-06-30 10:17:55 +02:00
overlay114 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay115 Remove duplicate includes 2024-06-30 10:17:55 +02:00
overlay116 Document Easy3DObject functions 2024-06-24 09:51:42 +02:00
overlay117 PR Feedback: link docs in index and cleanup 2024-06-29 13:23:45 +02:00
overlay118 Document the distortion world warp overlay. 2024-06-21 14:15:53 -04:00
overlay119 Rename files accordingly 2024-06-30 10:17:55 +02:00
savedata Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
ascii_util.c string_util -> ascii_util, IsJapaneseChar->IsFullWidthChar, remove references to GF encoding in ascii function 2024-05-06 14:38:03 -04:00
bag.c PR feedback: fixed includes, constants, formatting, naming 2024-06-21 07:38:54 +02:00
berry_data.c Rename files: unk_0200AC5C -> message 2023-09-09 10:38:29 -07:00
camera.c PR Feedback: duplicate includes, scope blocks, organization 2024-06-21 07:38:20 +02:00
cell_actor.c Rename files accordingly 2024-06-30 10:17:55 +02:00
charcode.c Update src/charcode.c 2024-04-10 21:44:35 -07:00
coins.c Document coins.c 2023-02-03 20:47:50 +01:00
comm_player_manager.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
comm_ring.c First Pass Changes 2024-05-19 17:06:43 -04:00
communication_information.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
communication_system.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
easy3d_object.c PR Feedback: link docs in index and cleanup 2024-06-29 13:23:45 +02:00
easy3d.c Constant for max depth 2024-06-29 22:06:24 +02:00
enc_effects.c move sdat constants from .h file to .json and include it in the scrcmd asm file 2024-06-18 00:25:33 -04:00
error_handling.c rename field_comm_manager 2024-04-01 14:34:02 -04:00
error_message_reset.c Trans Type + Misc Funcs 2024-04-18 14:42:02 -04:00
field_comm_manager.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
field_map_change.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
field_menu.c Rename files accordingly 2024-06-30 10:17:55 +02:00
field_overworld_state.c field_overworld_state 2024-06-05 07:37:13 -04:00
field_script_context.c Rename unk_0203E724.c to field_script_context.c 2024-04-18 10:19:09 +08:00
field_system.c Rename all PoketchSystem variables in the codebase 2024-06-21 12:33:03 -07:00
game_options.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
game_overlay.c Restyle function names 2023-02-02 22:06:46 +01:00
game_records.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
game_version.c Rename unk_020E4C40.c to game_version.c 2023-01-28 12:54:45 +01:00
gx_layers.c Mass rename: coresys -> gCoreSys 2023-10-13 09:59:51 -07:00
heap.c rename field_comm_manager 2024-04-01 14:34:02 -04:00
item.c PR feedback: fixed includes, constants, formatting, naming 2024-06-21 07:38:54 +02:00
journal.c PR feedback (playtime -> playTime, playtime.* -> play_time.*) 2024-06-10 18:45:37 +02:00
main.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
map_header_data.c Rename map scripts to init scripts 2024-06-29 14:07:10 +08:00
map_header.c Rename map scripts to init scripts 2024-06-29 14:07:10 +08:00
map_object_move.c Document main part of vs seeker code. Rename some external functions for clarity 2024-06-07 08:01:41 +02:00
map_object.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
meson.build Rename files accordingly 2024-06-30 10:17:55 +02:00
message_util.c Name message bank files 2024-06-14 00:04:27 +08:00
message.c Name message bank files 2024-06-14 00:04:27 +08:00
move_table.c Docstrings + standardize function nomenclature 2023-09-01 09:16:22 -07:00
narc.c Specify indices for entries in sNarcPaths at initialization (#135) 2024-01-30 10:47:33 -08:00
overlay_manager.c Clean up overlay_manager.c 2024-04-02 21:50:16 -07:00
party.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
play_time.c Constants for clarity + remove unnecessary includes 2024-06-12 08:06:20 +02:00
player_avatar.c Fix merge error 2024-06-06 11:05:35 -04:00
poffin.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
pokemon_icon.c Clean-up and document pokemon_icon.c 2023-11-03 17:23:47 -07:00
pokemon_summary_app.c Rename files accordingly 2024-06-30 10:17:55 +02:00
pokemon.c Rename files accordingly 2024-06-30 10:17:55 +02:00
pokeradar.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
poketch_data.c Update dot art function names 2024-03-31 22:12:19 -07:00
resource_collection.c PR Feedback: rename functions and general cleanup 2024-06-29 13:47:09 +02:00
roaming_pokemon.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
rtc.c Label some code referenced by main (#133) 2024-01-29 12:14:41 -08:00
save_player.c Fixed variable names in save_player 2024-06-28 09:50:50 -04:00
savedata_misc.c Move charcode.h -> constants/charcode.h 2024-04-10 15:50:30 -07:00
savedata.c document most of misc save block, add constants file for misc save 2024-04-07 23:57:19 -04:00
scrcmd.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
screen_scroll_manager.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
script_manager.c Use field script naix constants 2024-06-29 14:18:16 +08:00
strbuf.c Move charcode.h -> constants/charcode.h 2024-04-10 15:50:30 -07:00
string_template.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
sys_task_manager.c PR Feedback 2: Some small cleanup 2024-06-21 18:20:46 +02:00
sys_task.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
touch_screen.c Some functions and variables renamed for clarity, unnecessary parentheses removed, and PoketchSystem_IsAppShutdown simplified 2024-06-19 19:46:21 -07:00
trainer_data.c document most of misc save block, add constants file for misc save 2024-04-07 23:57:19 -04:00
trainer_info.c Move charcode.h -> constants/charcode.h 2024-04-10 15:50:30 -07:00
unk_020EDBAC.c Identify map_object.c 2024-05-17 13:47:44 -04:00
unk_020F6824.c Consolidate struct definitions for OverlayManager(Template) into single header 2024-04-02 20:55:41 -07:00
unk_0200A9DC.c Match unk_0200A9DC.c 2022-12-28 17:12:13 +01:00
unk_0200A328.c Match unk_0200A328.c 2022-12-28 18:34:40 +01:00
unk_0200A784.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0200C6E4.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_0200C440.c [Mass Rename] Structs and subroutines for GiveExp task func 2023-10-13 10:03:01 -07:00
unk_0200DA60.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0200F85C.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0200F174.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0201CED8.c Match several arm9 files, part 5 2022-12-30 11:04:32 +01:00
unk_0201D15C.c Document SumBytes, rename EncodeData and DecodeData 2024-06-23 01:11:12 -07:00
unk_0201D670.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0201DBEC.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_0201DD00.c string_util -> ascii_util, IsJapaneseChar->IsFullWidthChar, remove references to GF encoding in ascii function 2024-05-06 14:38:03 -04:00
unk_0201E3BC.c Match unk_0201E3BC.c 2022-12-25 20:41:11 +01:00
unk_0201E3D8.c Label some code referenced by main (#133) 2024-01-29 12:14:41 -08:00
unk_0201E010.c Rebase + clean-up PR#115 with current project state (#134) 2024-01-28 19:05:12 -08:00
unk_0201E86C.c Label struct + member fields for BattleScriptTaskData 2023-10-13 09:57:38 -07:00
unk_0201E190.c PR Feedback: duplicate includes, scope blocks, organization 2024-06-21 07:38:20 +02:00
unk_0201F834.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_0202ACE0.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202B37C.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202C7FC.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202C9F4.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202C858.c mass renames for save data 2024-04-07 10:57:59 -04:00
unk_0202CC64.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202D05C.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202D7A8.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202D778.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202DA40.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0202DAB4.c mass renames for save data 2024-04-07 10:57:59 -04:00
unk_0202DF8C.c Bulk rename known values for enum PokemonDataParam 2024-02-06 15:08:04 -08:00
unk_0202E2CC.c mass renames for save data 2024-04-07 10:57:59 -04:00
unk_0202E840.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0202EEC0.c Bulk rename known values for enum PokemonDataParam 2024-02-06 15:08:04 -08:00
unk_0202F1D4.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0202F108.c mass renames for save data 2024-04-07 10:57:59 -04:00
unk_0202F180.c Document Trainer Score incrementing functions 2024-06-23 01:12:20 -07:00
unk_0202FF4C.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0203A7D8.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_0203A944.c Move overworld weather consts 2024-06-02 22:33:55 -04:00
unk_0203C954.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_0203D1B8.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0203D178.c field_overworld_state 2024-06-05 07:37:13 -04:00
unk_0204AEE8.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0204B64C.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_0204B830.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204C6C8.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204C8F0.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204C500.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0204CA84.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204CDDC.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_0204CFFC.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0204E3CC.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0204E75C.c Document remaining bag logic functions 2024-06-21 07:38:54 +02:00
unk_0204E240.c Document remaining bag logic functions 2024-06-21 07:38:54 +02:00
unk_0204E378.c Give script command functions temporary names 2024-05-01 17:13:40 +08:00
unk_0204E974.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_0204EDA4.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204F02C.c Give script command functions temporary names 2024-05-01 17:13:40 +08:00
unk_0204F04C.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_0204F13C.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0204FA34.c Nitpicks 2024-04-01 02:26:15 -04:00
unk_0204FAB4.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0205A0D8.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0205B33C.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0205C22C.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0205C980.c Label extern functions in string_template.h 2024-04-10 15:38:56 -07:00
unk_0205CA94.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_0205D8CC.c General Function Naming + Identify BmpList 2024-05-09 05:58:47 -04:00
unk_0205DAC8.c Match several arm9 files, part 2 2022-12-27 10:53:34 +01:00
unk_0205DFC4.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0205F180.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
unk_0206A8DC.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_0206A780.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0206AFE0.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_0206B9D8.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0206B70C.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0206C2D0.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0206C660.c Begin Documenting Field Task functions 2024-06-02 05:25:18 -04:00
unk_0206C784.c Document camera view and projection parameters 2024-06-21 07:38:20 +02:00
unk_0206C0E8.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_0206CCB0.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0206F314.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0207A2A8.c identify unk_020329E0 -> communication_information 2024-03-31 21:44:49 -04:00
unk_0207A6DC.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0207A274.c Rename unk_0C -> saveData in FieldSystem struct 2024-04-12 21:01:15 -04:00
unk_0207AE68.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
unk_0207C63C.c Document the distortion world warp overlay. 2024-06-21 14:15:53 -04:00
unk_0207C908.c Document SpriteTemplate struct 2024-02-08 22:19:03 -08:00
unk_0207CB08.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0207DA28.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
unk_0207DFAC.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_0207E060.c Label trainer_info functions 2023-09-14 12:23:52 -07:00
unk_0207E0B8.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0208A3F4.c Merge branch 'main' into poketch_buttons 2024-04-14 14:25:57 -07:00
unk_0208B284.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0208BA78.c Name all struct members and function params of type GameRecords* 2024-06-23 01:17:54 -07:00
unk_0208BEBC.c document most of misc save block, add constants file for misc save 2024-04-07 23:57:19 -04:00
unk_0208C010.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_0208C098.c Label pad input processing 2024-01-28 01:51:16 +01:00
unk_0208EA44.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_0208FCF8.c Label extern functions in string_template.h 2024-04-10 15:38:56 -07:00
unk_0209A2C4.c Label extern OverlayManager routines 2024-04-02 21:34:16 -07:00
unk_0209A74C.c Label routines used by BattleMessage_Print 2024-02-09 19:59:13 -08:00
unk_0209AA74.c Label routines used by BattleMessage_Print 2024-02-09 19:59:13 -08:00
unk_0209AC14.c More FieldTask functions 2024-06-02 05:46:01 -04:00
unk_0209ACBC.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_0209ACF4.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0209B6F8.c Label extern OverlayManager routines 2024-04-02 21:34:16 -07:00
unk_0209B344.c Begin Documenting Field Task functions 2024-06-02 05:25:18 -04:00
unk_0209BA18.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0209BA80.c CommCmdTable 2024-05-04 05:52:14 -04:00
unk_0209BDF8.c CommCmdTable 2024-05-04 05:52:14 -04:00
unk_0209C194.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_0209C370.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_0209C390.c Trans Type + Misc Funcs 2024-04-18 14:42:02 -04:00
unk_02001AF4.c Label routines used by BattleMessage_Print 2024-02-09 19:59:13 -08:00
unk_02002B7C.c Merge strbuf headers 2023-09-04 11:15:47 -07:00
unk_02002F38.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02003B60.c PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
unk_02006E3C.c [Mass Rename] Structs and subroutines for GiveExp task func 2023-10-13 10:03:01 -07:00
unk_02013A04.c Rebase + clean-up PR#115 with current project state (#134) 2024-01-28 19:05:12 -08:00
unk_02014A84.c mass rename string util files 2024-05-06 11:56:24 -04:00
unk_02014D38.c mass renames for save data 2024-04-07 10:57:59 -04:00
unk_02015F84.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02020AEC.c Rename Easy3D files 2024-06-24 09:28:48 +02:00
unk_02023FCC.c Rename touch_screen file 2024-04-13 23:07:00 -07:00
unk_02025CB0.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02027B70.c Document berry_data.c 2023-07-30 20:18:22 +02:00
unk_02027F50.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_02027F84.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_02030A80.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02030CE8.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02030EA4.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_02030EE0.c Document BattleIO_QueueIsEmpty and BattleIO_UpdateTimeout 2023-10-07 20:37:25 -07:00
unk_02038ED4.c Start identifying comm tool 2024-04-18 05:58:39 -04:00
unk_02038F8C.c rename field_comm_manager 2024-04-01 14:34:02 -04:00
unk_02038FFC.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_02039A58.c CommCmdTable 2024-05-04 05:52:14 -04:00
unk_02039A64.c Label routines used by BattleMessage_Print 2024-02-09 19:59:13 -08:00
unk_02039C80.c Replace static NARC index numbers with enum values 2023-08-28 12:09:00 +01:00
unk_02046AD4.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02046C7C.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_02048BD0.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_02048DD8.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_02049D08.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02050A74.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_02051D8C.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02052C6C.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02054BD0.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_02054D00.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_02055C50.c Rename Easy3D files 2024-06-24 09:28:48 +02:00
unk_02056B30.c Document smaller camera functions 2024-06-21 07:38:20 +02:00
unk_02067A84.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_02069BE0.c Document main part of vs seeker code. Rename some external functions for clarity 2024-06-07 08:01:41 +02:00
unk_02071B10.c Location->unk_08, unk_0C => x, z 2024-06-02 04:47:32 -04:00
unk_02071CD0.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_02071CFC.c Destroy all traces of struct_0203CDB0 2024-04-02 11:51:00 -04:00
unk_02071D40.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02082C2C.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_02084B70.c Document bag functions for adding and removing items 2024-06-21 07:38:54 +02:00
unk_02094EDC.c Rename subfolders overlay016 -> battle 2024-04-03 21:05:28 -07:00
unk_02095AF0.c More comm sys, what else is new 2024-05-13 16:25:40 -04:00
unk_02095CD4.c Comm Packet Size Of Functions 2024-05-31 02:18:32 -04:00
unk_02095E98.c Comm Packet Size Of Functions 2024-05-31 02:18:32 -04:00
unk_02097B18.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02098FFC.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_02099D44.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_02099DFC.c Label extern OverlayManager routines 2024-04-02 21:34:16 -07:00
unk_020021B0.c Clean up [Get,Set]DataInternal functions in pokemon.c 2024-02-06 15:14:25 -08:00
unk_020041CC.c More FieldTask functions 2024-06-02 05:46:01 -04:00
unk_020093B4.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_020131EC.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_020149F0.c [Mass Rename] Structs and subroutines for GiveExp task func 2023-10-13 10:03:01 -07:00
unk_020158A8.c Rename files: unk_0200AC5C -> message 2023-09-09 10:38:29 -07:00
unk_020232E0.c Label extern functions in charcode.h 2024-04-10 15:51:53 -07:00
unk_020241F0.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020261E4.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_020298BC.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_020302D0.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_020322D8.c More comm sys, what else is new 2024-05-13 16:25:40 -04:00
unk_020363E8.c More misc names 2024-05-09 06:17:55 -04:00
unk_020366A0.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_020393C8.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_020474B8.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_020480A8.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_020482D4.c rename and partially document some common script commands 2024-06-15 11:18:01 -04:00
unk_020494DC.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_020508D4.c More FieldTask functions 2024-06-02 05:46:01 -04:00
unk_020528D0.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_020553DC.c Document vars_flags.c 2024-06-08 11:05:00 +08:00
unk_020556C4.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020559DC.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_020562F8.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
unk_020573FC.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020655F4.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_020673B8.c Document map_header_data.c 2024-06-09 10:25:01 +08:00
unk_020677F4.c Document map_header_data.c 2024-06-09 10:25:01 +08:00
unk_020683F4.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_020711C8.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_020711EC.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_020722AC.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_020797C8.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_020819DC.c Document main part of vs seeker code. Rename some external functions for clarity 2024-06-07 08:01:41 +02:00
unk_020890F4.c move options struct definition to options file, mass rename to game_options 2024-04-14 16:17:45 -04:00
unk_020916B4.c Rename variables/fields where Camera is used 2024-06-21 07:38:20 +02:00
unk_020920C0.c Rename touch_screen file 2024-04-13 23:07:00 -07:00
unk_020923C0.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020933F8.c Use constants in all invocations of GameRecords functions 2024-06-23 15:23:26 -07:00
unk_020961E8.c More comm sys, what else is new 2024-05-13 16:25:40 -04:00
unk_020972FC.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_020985E4.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_020986CC.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020989DC.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_020996D0.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_020997B8.c Rename functions in pokemon.h and pokemon.c 2023-09-14 00:34:02 +01:00
unk_020998EC.c Finish struct renames 2024-02-12 05:03:35 +11:00
unk_0200112C.c General Function Naming + Identify BmpList 2024-05-09 05:58:47 -04:00
unk_0200679C.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_0200762C.c Document structs used for loading data from pl_poke_data.narc 2023-11-18 21:17:55 -08:00
unk_0201567C.c PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
unk_0202309C.c Match several arm9 files, part 5 2022-12-30 11:04:32 +01:00
unk_0202414C.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_0202419C.c Document the distortion world warp overlay. 2024-06-21 14:15:53 -04:00
unk_0202602C.c communication information more documentation 2024-03-31 22:38:21 -04:00
unk_0202631C.c Rename unk_0C -> saveData in FieldSystem struct 2024-04-12 21:01:15 -04:00
unk_0202854C.c v0, v1 2024-04-03 19:40:34 -04:00
unk_0203061C.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_0203266C.c Misc communication_system functions 2024-05-12 20:08:24 -04:00
unk_0203909C.c rename field_comm_manager 2024-04-01 14:34:02 -04:00
unk_0205001C.c Nitpicks 2024-04-01 02:26:15 -04:00
unk_0205003C.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0205578C.c Little bit of documenting in encounter_effect and name some task functions 2024-06-12 10:06:36 +02:00
unk_0205749C.c Begin Documenting Field Task functions 2024-06-02 05:25:18 -04:00
unk_0206450C.c Document main part of vs seeker code. Rename some external functions for clarity 2024-06-07 08:01:41 +02:00
unk_0207064C.c PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
unk_0207070C.c Merge pull request #239 from shricubed/savestate 2024-06-28 22:54:04 -07:00
unk_0207160C.c Begin Documenting Field Task functions 2024-06-02 05:25:18 -04:00
unk_0208694C.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_0209747C.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02002328.c Label extern functions in charcode.h 2024-04-10 15:51:53 -07:00
unk_02005474.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02006224.c Rebase + clean-up PR#115 with current project state (#134) 2024-01-28 19:05:12 -08:00
unk_02009714.c PR Feedback: rename functions and general cleanup 2024-06-29 13:47:09 +02:00
unk_02012480.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02012744.c Remove duplicate includes 2024-06-30 10:17:55 +02:00
unk_02014000.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02015064.c Restyle function names 2023-02-02 22:06:46 +01:00
unk_02015920.c Note about task priority, renamed 2 functions and files 2024-06-21 18:21:29 +02:00
unk_02017038.c Match several arm9 files, part 3 2022-12-27 13:55:56 +01:00
unk_02017428.c PR feedback (playtime -> playTime, playtime.* -> play_time.*) 2024-06-10 18:45:37 +02:00
unk_02017498.c Every instance of FieldSystem 2024-05-27 17:33:40 -04:00
unk_02017728.c Document utility task functions 2024-06-21 18:15:01 +02:00
unk_02018340.c General Function Naming + Identify BmpList 2024-05-09 05:58:47 -04:00
unk_02022844.c Match several arm9 files, part 5 2022-12-30 11:04:32 +01:00
unk_02024220.c Rebase + clean-up PR#115 with current project state (#134) 2024-01-28 19:05:12 -08:00
unk_02024358.c Match unk_02024358.c 2023-01-06 15:39:56 +01:00
unk_02026150.c identify unk_020329E0 -> communication_information 2024-03-31 21:44:49 -04:00
unk_02028124.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02030108.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_02030494.c rename savedata.c and .h 2024-03-23 15:46:18 -04:00
unk_02030880.c document most of misc save block, add constants file for misc save 2024-04-07 23:57:19 -04:00
unk_02032798.c Comm Packet Size Of Functions 2024-05-31 02:18:32 -04:00
unk_02033200.c Misc communication_system functions 2024-05-12 20:08:24 -04:00
unk_02039814.c Label extern functions in string_template.h 2024-04-10 15:38:56 -07:00
unk_02048614.c Rename unk_0203E880 -> script_manager 2024-06-27 23:02:21 -04:00
unk_02050548.c Nitpicks 2024-04-01 02:26:15 -04:00
unk_02050568.c Document smaller camera functions 2024-06-21 07:38:20 +02:00
unk_02054884.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02055808.c Begin documenting FieldStatus struct functions 2024-06-02 06:24:08 -04:00
unk_02068344.c Location->unk_00 => mapId 2024-06-02 02:38:18 -04:00
unk_02070428.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02073700.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02073838.c PR Feedback: link docs in index and cleanup 2024-06-29 13:23:45 +02:00
unk_02083370.c Rename files accordingly 2024-06-30 10:17:55 +02:00
unk_02089604.c Rename touch_screen file 2024-04-13 23:07:00 -07:00
unk_02092494.c Label extern functions in string_template.h 2024-04-10 15:38:56 -07:00
unk_02096420.c Bulk rename known values for enum PokemonDataParam 2024-02-06 15:08:04 -08:00
unk_02097624.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02098218.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
unk_02098700.c Document routines used by Switch command 2023-10-14 11:46:13 -07:00
unk_02098988.c Label Giratina + Pokedex Height/Weight functions 2023-10-14 11:46:13 -07:00
unk_02099500.c Comm Packet Size Of Functions 2024-05-31 02:18:32 -04:00
unk_02099550.c Label extern OverlayManager routines 2024-04-02 21:34:16 -07:00
unk_02099604.c Renamed SaveState to PlayerSave and fixed relevant references 2024-06-26 13:40:58 -04:00
vars_flags.c Document vars_flags.c 2024-06-08 11:05:00 +08:00