pokeplatinum/include/battle/struct_ov16_0225E300.h
2026-02-21 12:38:15 -08:00

20 lines
437 B
C

#ifndef POKEPLATINUM_STRUCT_OV16_0225E300_H
#define POKEPLATINUM_STRUCT_OV16_0225E300_H
#include "struct_decls/battle_system.h"
#include "struct_defs/battler_data.h"
#include "pokemon_sprite.h"
typedef struct {
BattleSystem *battleSys;
BattlerData *battlerData;
PokemonSprite *unk_08;
u8 unk_0C;
u8 unk_0D;
u8 unk_0E;
u8 unk_0F[1];
} UnkStruct_ov16_0225E300;
#endif // POKEPLATINUM_STRUCT_OV16_0225E300_H