TheSylphIsIn
03684d7360
Great Marsh lookout documentation
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Documents:
- great_marsh_lookout, which handles the scene launched by interacting with the binoculars in the Great Marsh lookout
- great_marsh_binoculars, which handles the map/mon sprite view part of that scene
- some incidental stuff I found while working on those, including the func that loads dual slot encounters and some stuff with the SpecialEncounter struct
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