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This new code is responsible for packing the following archives: - `pl_personal` -> basic information for each species: stats, types, etc. - `evo` -> evolution lines for each species - `wotbl` -> by-level learnsets for each species - `ppark` -> catching show data for each species - `height` -> y-offsets for front and back sprites for each species - `pl_poke_data` -> sprite-rendering data for each species: animation ID, frame data, shadow size and offsets, etc. Additionally, the following headers are generated: - `res/pokemon/tutorable_moves.h` -> A listing of moves taught by each tutor and how much each move costs to be tutored - `res/pokemon/species_learnsets_by_tutor.h` -> An array of bitmasks for each species designating which moves can be tutored to that species
33 lines
778 B
C
33 lines
778 B
C
#ifndef POKEPLATINUM_TUTOR_MOVESETS_H
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#define POKEPLATINUM_TUTOR_MOVESETS_H
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#include "generated/moves.h"
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enum TutorLocation {
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TUTOR_LOCATION_ROUTE_212 = 0,
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TUTOR_LOCATION_SURVIVAL_AREA,
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TUTOR_LOCATION_SNOWPOINT_CITY,
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};
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typedef struct TeachableMove {
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u16 moveID;
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u8 redCost;
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u8 blueCost;
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u8 yellowCost;
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u8 greenCost;
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enum TutorLocation location;
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} TeachableMove;
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#include "res/pokemon/tutorable_moves.h"
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#define MOVESET_MASK_SIZE (s32)((NELEMS(sTeachableMoves) + 7) / 8)
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// Each of the bits in this array correspond to a move in sTeachableMoves
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// Therefore the size is dependent on how many teachable moves exist
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typedef struct MovesetMask {
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u8 maskData[MOVESET_MASK_SIZE];
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} MovesetMask;
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#endif // POKEPLATINUM_TUTOR_MOVESETS_H
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