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10 lines
230 B
C
10 lines
230 B
C
#ifndef POKEPLATINUM_UNK_0202F180_H
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#define POKEPLATINUM_UNK_0202F180_H
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#include "pokemon.h"
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#include "savedata.h"
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void SaveData_UpdateCatchRecords(SaveData *saveData, const Pokemon *mon);
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#endif // POKEPLATINUM_UNK_0202F180_H
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