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32 lines
1.9 KiB
C
32 lines
1.9 KiB
C
#ifndef POKEPLATINUM_SPRITE_TRANSFER_H
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#define POKEPLATINUM_SPRITE_TRANSFER_H
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#include <nnsys.h>
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#include "sprite_resource.h"
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BOOL SpriteTransfer_RequestChar(const SpriteResource *resource);
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void SpriteTransfer_RequestCharList(const SpriteResourceList *resourceList);
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BOOL SpriteTransfer_RequestCharWithHardwareMappingType(const SpriteResource *resource);
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BOOL SpriteTransfer_RequestCharAtEnd(const SpriteResource *resource);
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void SpriteTransfer_RequestCharListAtEnd(const SpriteResourceList *resourceList);
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BOOL SpriteTransfer_RequestCharAtEndWithHardwareMappingType(const SpriteResource *resource);
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void SpriteTransfer_ReplaceCharData(const SpriteResource *dst, const SpriteResource *src);
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void SpriteTransfer_RetransferCharData(const SpriteResource *resource);
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void SpriteTransfer_ResetCharTransfer(SpriteResource *resource);
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void SpriteTransfer_ResetCharTransferList(SpriteResourceList *resourceList);
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NNSG2dImageProxy *SpriteTransfer_GetImageProxy(const SpriteResource *resource);
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NNSG2dImageProxy *SpriteTransfer_GetCellTransferProxy(const SpriteResource *charResource, const SpriteResource *cellResource);
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void SpriteTransfer_DeleteCharTransfer(const NNSG2dImageProxy *imageProxy);
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BOOL SpriteTransfer_RequestPlttWholeRange(const SpriteResource *resource);
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void SpriteTransfer_RequestPlttWholeRangeList(const SpriteResourceList *resourceList);
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BOOL SpriteTransfer_RequestPlttFreeSpace(const SpriteResource *resource);
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void SpriteTransfer_RequestPlttFreeSpaceList(const SpriteResourceList *resourceList);
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void SpriteTransfer_ReplacePlttData(const SpriteResource *resource);
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void SpriteTransfer_ResetPlttTransfer(SpriteResource *resource);
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void SpriteTransfer_ResetPlttTransferList(SpriteResourceList *resourceList);
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const NNSG2dImagePaletteProxy *SpriteTransfer_GetPaletteProxy(const SpriteResource *resource, NNSG2dImageProxy *imageProxy);
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u32 SpriteTransfer_GetPlttOffset(const SpriteResource *resource, NNS_G2D_VRAM_TYPE vramType);
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#endif // POKEPLATINUM_SPRITE_TRANSFER_H
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