Files
pokeplatinum/include/battle/battle_io_command.h
2026-06-17 21:34:37 -07:00

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703 B
C

#ifndef POKEPLATINUM_BATTLE_BATTLE_IO_COMMAND_H
#define POKEPLATINUM_BATTLE_BATTLE_IO_COMMAND_H
#include "struct_decls/battle_system.h"
#include "struct_defs/battler_data.h"
typedef struct BattlerInitData {
u8 battler;
u8 battlerType;
} BattlerInitData;
BattlerData *BattlerData_New(BattleSystem *battleSys, BattlerInitData *battlerInitData);
void BattlerData_InitSendOutBallThrow(BattleSystem *battleSys, BattlerData *battlerData, int ballID, int unused);
void BattleSystem_ExecuteBattlerCommand(BattleSystem *battleSys, BattlerData *battlerData);
void BattlerData_Delete(BattleSystem *battleSys, BattlerData *battlerData, int renderMode);
#endif // POKEPLATINUM_BATTLE_BATTLE_IO_COMMAND_H