Files
pokeplatinum/res/field/scripts/scripts_unk_1051.s
2025-06-05 06:13:31 +08:00

356 lines
5.2 KiB
ArmAsm

#include "macros/scrcmd.inc"
#include "res/text/bank/unk_0552.h"
.data
ScriptEntry _0006
ScriptEntryEnd
_0006:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GetPlayerGender VAR_0x8004
GoToIfEq VAR_UNK_0x40A6, 3, _0027
GoTo _006C
End
_0027:
GoToIfUnset FLAG_UNK_0x09BE, _003A
GoTo _006C
End
_003A:
CallIfEq VAR_0x8004, GENDER_MALE, _005C
CallIfEq VAR_0x8004, GENDER_FEMALE, _0064
WaitABXPadPress
CloseMessage
ReleaseAll
End
_005C:
BufferPlayerName 0
Message 28
Return
_0064:
BufferPlayerName 0
Message 29
Return
_006C:
ScrCmd_282 VAR_RESULT
GoToIfEq VAR_RESULT, 1, _0133
ScrCmd_1E8 VAR_RESULT
GoToIfEq VAR_RESULT, 1, _00B2
GoToIfUnset FLAG_UNK_0x0145, _0332
Call _04A4
GoToIfEq VAR_RESULT, 0, _037C
GoTo _0357
_00B2:
GetNationalDexEnabled VAR_RESULT
GoToIfEq VAR_RESULT, 0, _030D
GoToIfUnset FLAG_UNK_0x00F0, _02E8
GoToIfUnset FLAG_UNK_0x0131, _02C3
ScrCmd_1E9 VAR_RESULT
GoToIfEq VAR_RESULT, 1, _0158
GoTo _00F3
End
_00F3:
GoToIfUnset FLAG_UNK_0x0146, _01F4
GetRandom VAR_RESULT, 3
SetVar VAR_0x8008, VAR_RESULT
GoToIfEq VAR_0x8008, 0, _01CB
GoToIfEq VAR_0x8008, 1, _01A2
GoToIfEq VAR_0x8008, 2, _017D
End
_0133:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _03A9
CallIfEq VAR_0x8004, 1, _03D6
GoTo _03A1
End
_0158:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0467
CallIfEq VAR_0x8004, 1, _046C
GoTo _03A1
End
_017D:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _045D
CallIfEq VAR_0x8004, 1, _0462
GoTo _03A1
End
_01A2:
SetFlag FLAG_UNK_0x0148
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0453
CallIfEq VAR_0x8004, 1, _0458
GoTo _03A1
End
_01CB:
SetFlag FLAG_UNK_0x0147
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0449
CallIfEq VAR_0x8004, 1, _044E
GoTo _03A1
End
_01F4:
SetFlag FLAG_UNK_0x0146
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _043F
CallIfEq VAR_0x8004, 1, _0444
CloseMessage
GetPlayerDir VAR_RESULT
GoToIfEq VAR_RESULT, 0, _0251
GoToIfEq VAR_RESULT, 1, _026B
GoToIfEq VAR_RESULT, 2, _0285
GoToIfEq VAR_RESULT, 3, _029F
End
_0251:
ApplyMovement 4, _0474
ApplyMovement LOCALID_PLAYER, _0488
WaitMovement
GoTo _02B1
End
_026B:
ApplyMovement 4, _0474
ApplyMovement LOCALID_PLAYER, _0488
WaitMovement
GoTo _02B1
End
_0285:
ApplyMovement 4, _047C
ApplyMovement LOCALID_PLAYER, _0494
WaitMovement
GoTo _02B1
End
_029F:
ApplyMovement 4, _0474
WaitMovement
GoTo _02B1
End
_02B1:
RemoveObject 4
ClearFlag FLAG_UNK_0x0188
SetVar VAR_UNK_0x4087, 2
ReleaseAll
End
_02C3:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0435
CallIfEq VAR_0x8004, 1, _043A
GoTo _03A1
End
_02E8:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _042B
CallIfEq VAR_0x8004, 1, _0430
GoTo _03A1
End
_030D:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0421
CallIfEq VAR_0x8004, 1, _0426
GoTo _03A1
End
_0332:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0417
CallIfEq VAR_0x8004, 1, _041C
GoTo _03A1
End
_0357:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _040D
CallIfEq VAR_0x8004, 1, _0412
GoTo _03A1
End
_037C:
BufferPlayerName 0
CallIfEq VAR_0x8004, 0, _0403
CallIfEq VAR_0x8004, 1, _0408
GoTo _03A1
End
_03A1:
WaitABXPadPress
CloseMessage
ReleaseAll
End
_03A9:
Message 10
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _03CC
GoToIfEq VAR_RESULT, MENU_NO, _03D1
End
_03CC:
Message 11
Return
_03D1:
Message 12
Return
_03D6:
Message 24
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _03F9
GoToIfEq VAR_RESULT, MENU_NO, _03FE
End
_03F9:
Message 25
Return
_03FE:
Message 26
Return
_0403:
Message 13
Return
_0408:
Message 27
Return
_040D:
Message 0
Return
_0412:
Message 14
Return
_0417:
Message 1
Return
_041C:
Message 15
Return
_0421:
Message 2
Return
_0426:
Message 16
Return
_042B:
Message 3
Return
_0430:
Message 17
Return
_0435:
Message 4
Return
_043A:
Message 18
Return
_043F:
Message 5
Return
_0444:
Message 19
Return
_0449:
Message 6
Return
_044E:
Message 20
Return
_0453:
Message 7
Return
_0458:
Message 21
Return
_045D:
Message 8
Return
_0462:
Message 22
Return
_0467:
Message 9
Return
_046C:
Message 23
Return
.balign 4, 0
_0474:
WalkNormalEast 10
EndMovement
.balign 4, 0
_047C:
WalkNormalNorth
WalkNormalEast 10
EndMovement
.balign 4, 0
_0488:
Delay8
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0494:
Delay8
WalkOnSpotNormalNorth
WalkOnSpotNormalEast
EndMovement
_04A4:
GoToIfEq VAR_UNK_0x40C4, 1, _04C6
GoToIfEq VAR_UNK_0x40C5, 1, _04C6
SetVar VAR_RESULT, 1
Return
_04C6:
SetVar VAR_RESULT, 0
Return
.byte 0
.byte 0