mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-08-17 22:58:12 -05:00
258 lines
4.2 KiB
ArmAsm
258 lines
4.2 KiB
ArmAsm
#include "macros/scrcmd.inc"
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#include "res/text/bank/floaroma_meadow.h"
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.data
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ScriptEntry _001E
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ScriptEntry _0024
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ScriptEntry _01D8
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ScriptEntry _01D8
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ScriptEntry _01DA
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ScriptEntry _02EF
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ScriptEntry _0306
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ScriptEntryEnd
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_001E:
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SetFlag FLAG_UNK_0x09CE
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End
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_0024:
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LockAll
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Call _00CC
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StartTrainerBattle TRAINER_GALACTIC_GRUNT_FLOAROMA_MEADOW_1
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CheckWonBattle VAR_RESULT
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GoToIfEq VAR_RESULT, FALSE, _006E
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Call _00EE
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StartTrainerBattle TRAINER_GALACTIC_GRUNT_FLOAROMA_MEADOW_2
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CheckWonBattle VAR_RESULT
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GoToIfEq VAR_RESULT, FALSE, _006E
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Call _010E
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SetFlag FLAG_ALT_MUSIC_FLOAROMA_MEADOW
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ReleaseAll
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End
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_006E:
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BlackOutFromBattle
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ReleaseAll
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End
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.balign 4, 0
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_0074:
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WalkOnSpotNormalSouth
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EmoteExclamationMark
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EndMovement
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.balign 4, 0
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_0080:
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WalkOnSpotNormalEast
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EndMovement
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.balign 4, 0
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_0088:
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WalkOnSpotNormalSouth
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EndMovement
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.byte 12
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.byte 0
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.byte 9
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.byte 0
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.byte 254
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.byte 0
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.byte 0
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.byte 0
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.byte 12
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.byte 0
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.byte 9
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.byte 0
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.byte 254
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.byte 0
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.byte 0
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.byte 0
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.balign 4, 0
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_00A0:
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WalkNormalSouth
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WalkOnSpotNormalEast
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Delay8 3
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WalkOnSpotNormalSouth
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EndMovement
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.balign 4, 0
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_00B4:
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WalkNormalSouth
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WalkOnSpotNormalEast
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Delay8 3
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WalkNormalEast
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WalkOnSpotNormalSouth
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EndMovement
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_00CC:
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Message 0
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Message 1
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ApplyMovement 0, _0074
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ApplyMovement 1, _0074
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WaitMovement
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Message 2
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Message 3
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CloseMessage
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Return
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_00EE:
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ApplyMovement 0, _0080
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WaitMovement
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Message 4
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CloseMessage
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ApplyMovement 0, _0088
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WaitMovement
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Message 5
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CloseMessage
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Return
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_010E:
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Message 6
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CloseMessage
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FadeScreen 6, 1, 0, 0
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WaitFadeScreen
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RemoveObject 0
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RemoveObject 1
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SetVar VAR_UNK_0x40E9, 1
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FadeScreen 6, 1, 1, 0
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WaitFadeScreen
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ClearFlag FLAG_UNK_0x019E
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AddObject 3
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GetPlayerMapPos VAR_0x8004, VAR_0x8005
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CallIfEq VAR_0x8004, 12, _01BA
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CallIfEq VAR_0x8004, 13, _01C6
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RemoveObject 3
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Message 7
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SetVar VAR_0x8004, 0x1B6
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SetVar VAR_0x8005, 1
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CallCommonScript 0x7FC
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SetFlag FLAG_UNK_0x009F
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Message 8
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SetVar VAR_0x8004, ITEM_HONEY
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SetVar VAR_0x8005, 10
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GoToIfCannotFitItem VAR_0x8004, VAR_0x8005, VAR_RESULT, _01AD
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CallCommonScript 0x7FC
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Message 9
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GoTo _01B0
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_01AD:
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Message 12
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_01B0:
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SetFlag FLAG_UNK_0x00A0
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WaitABXPadPress
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CloseMessage
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Return
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_01BA:
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ApplyMovement 2, _00A0
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WaitMovement
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Return
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_01C6:
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ApplyMovement 2, _00B4
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WaitMovement
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Return
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.byte 235
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.byte 0
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.byte 97
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.byte 0
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.byte 2
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.byte 0
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_01D8:
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End
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_01DA:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 10
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ShowMoney 20, 2
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GoTo _01F3
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End
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_01F3:
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InitLocalTextMenu 30, 11, 0, VAR_RESULT
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SetMenuXOriginToRight
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AddMenuEntryImm 15, 0
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AddMenuEntryImm 16, 1
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AddMenuEntryImm 17, 2
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ShowMenu
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SetVar VAR_0x8008, VAR_RESULT
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GoToIfEq VAR_0x8008, 0, _0241
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GoToIfEq VAR_0x8008, 1, _026A
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GoToIfEq VAR_0x8008, 2, _02C8
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GoTo _02C8
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End
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_0241:
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GoToIfNotEnoughMoney 100, _02E2
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SetVar VAR_0x8005, 1
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SetVar VAR_0x8006, 100
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GoTo _0293
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End
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_026A:
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GoToIfNotEnoughMoney 1000, _02E2
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SetVar VAR_0x8005, 10
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SetVar VAR_0x8006, 1000
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GoTo _0293
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End
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_0293:
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SetVar VAR_0x8004, ITEM_HONEY
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GoToIfCannotFitItem VAR_0x8004, VAR_0x8005, VAR_RESULT, _02D5
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RemoveMoney2 VAR_0x8006
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UpdateMoneyDisplay
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PlayFanfare SEQ_SE_DP_REGI
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WaitFanfare SEQ_SE_DP_REGI
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CallCommonScript 0x7E0
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HideMoney
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CloseMessage
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ReleaseAll
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End
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_02C8:
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Message 14
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WaitABXPadPress
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HideMoney
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CloseMessage
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ReleaseAll
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End
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_02D5:
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Message 12
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WaitABXPadPress
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HideMoney
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CloseMessage
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ReleaseAll
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End
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_02E2:
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Message 13
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WaitABXPadPress
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HideMoney
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CloseMessage
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ReleaseAll
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End
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_02EF:
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ShowArrowSign 18
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End
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_0306:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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SetVar VAR_0x8004, 0x1B6
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SetVar VAR_0x8005, 1
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CallCommonScript 0x7FC
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CloseMessage
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SetFlag FLAG_UNK_0x009F
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RemoveObject 3
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ReleaseAll
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End
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