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107 lines
1.7 KiB
ArmAsm
107 lines
1.7 KiB
ArmAsm
#include "macros/scrcmd.inc"
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#include "res/text/bank/distortion_world_b2f.h"
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.data
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ScriptEntry _000E
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ScriptEntry _0012
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ScriptEntry _0084
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ScriptEntryEnd
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_000E:
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InitPersistedMapFeaturesForDistortionWorld
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End
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_0012:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfEq VAR_DISTORTION_WORLD_PROGRESS, 5, _0084
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GetPlayer3DPos VAR_0x8004, VAR_0x8005, VAR_0x8006
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GoToIfEq VAR_0x8005, 232, _0059
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ApplyMovement 128, _00DC
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WaitMovement
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Message 0
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CloseMessage
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ApplyMovement 128, _00E4
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WaitMovement
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GoTo _007A
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_0059:
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ApplyMovement 128, _00F0
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WaitMovement
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Message 0
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CloseMessage
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ApplyMovement 128, _00F8
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ApplyMovement LOCALID_PLAYER, _011C
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WaitMovement
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_007A:
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SetVar VAR_DISTORTION_WORLD_PROGRESS, 5
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ReleaseAll
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End
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_0084:
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GetPlayer3DPos VAR_0x8004, VAR_0x8005, VAR_0x8006
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GoToIfEq VAR_0x8005, 231, _00B6
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GoToIfEq VAR_0x8005, 232, _00C6
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ApplyMovement 128, _0104
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WaitMovement
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GoTo _00D0
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_00B6:
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ApplyMovement 128, _010C
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WaitMovement
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GoTo _00D0
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_00C6:
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ApplyMovement 128, _0114
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WaitMovement
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_00D0:
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Message 1
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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.balign 4, 0
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_00DC:
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FaceSouth
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EndMovement
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.balign 4, 0
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_00E4:
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MoveAction_106
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FaceWest
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EndMovement
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.balign 4, 0
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_00F0:
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FaceEast
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EndMovement
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.balign 4, 0
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_00F8:
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MoveAction_106
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FaceWest
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EndMovement
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.balign 4, 0
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_0104:
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FaceWest
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EndMovement
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.balign 4, 0
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_010C:
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FaceEast
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EndMovement
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.balign 4, 0
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_0114:
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FaceSouth
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EndMovement
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.balign 4, 0
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_011C:
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MoveAction_107
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FaceNorth
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EndMovement
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