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This documents the `ov5_021D5878.c` file, which manages a data structure containing various attributes used when rendering 3D models. Those attributes directly map to polygon attributes/parameters that are exposed by the NDS 3D hardware. Signed-off-by: Kuruyia <github@kuruyia.net>
13 lines
268 B
C
13 lines
268 B
C
#ifndef POKEPLATINUM_STRUCT_0206C8D4_H
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#define POKEPLATINUM_STRUCT_0206C8D4_H
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#include "overlay005/model_attributes.h"
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typedef struct {
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u8 unk_00;
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u8 padding_01[3];
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ModelAttributes *unk_04;
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} UnkStruct_0206C8D4;
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#endif // POKEPLATINUM_STRUCT_0206C8D4_H
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