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* ScrCmd_IsSequencePlaying * ScrCmd_SetSpecialBGM * `sub_02055554` -> `Sound_TryFadeOutToBGM` also `sub_020555CC` -> `Sound_GetBGMFadeOutAndWaitFrames` * ScrCmd_FadeInBGM * FadeOutMusic -> FadeOutBGM for consistency * ScrCmd_SetBGMPlayerPaused * ScrCmd_SetBGMFixed * Constant uses * ScrCmd_CheckRecordedChatotCryIsPlayable * ScrCmd_TryRecordChatotCry * ScrCmd_StopRecordingChatotCry * ScrCmd_StopFanfare * sdatID -> seqID * ScrCmd_StoreRecordedChatotCry * ScrCmd_SetSubScene63 * ScrCmd_SetInitialVolumeForSequence * ScrCmd_SetScene22 * ScrCmd_SetFieldScene, ScrCmd_GetCurrentBGM * ScrCmd_057 seqID * Rename file * Format
34 lines
1.3 KiB
C
34 lines
1.3 KiB
C
#ifndef POKEPLATINUM_SCRCMD_SOUND_H
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#define POKEPLATINUM_SCRCMD_SOUND_H
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#include "field_script_context.h"
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BOOL ScrCmd_IsSequencePlaying(ScriptContext *ctx);
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BOOL ScrCmd_PlayMusic(ScriptContext *ctx);
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BOOL ScrCmd_StopMusic(ScriptContext *ctx);
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BOOL ScrCmd_PlayDefaultMusic(ScriptContext *ctx);
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BOOL ScrCmd_SetSpecialBGM(ScriptContext *ctx);
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BOOL ScrCmd_FadeOutBGM(ScriptContext *ctx);
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BOOL ScrCmd_FadeInBGM(ScriptContext *ctx);
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BOOL ScrCmd_SetBGMPlayerPaused(ScriptContext *ctx);
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BOOL ScrCmd_057(ScriptContext *ctx);
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BOOL ScrCmd_SetBGMFixed(ScriptContext *ctx);
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BOOL ScrCmd_PlayFanfare(ScriptContext *ctx);
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BOOL ScrCmd_StopFanfare(ScriptContext *ctx);
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BOOL ScrCmd_WaitFanfare(ScriptContext *ctx);
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BOOL ScrCmd_PlayCry(ScriptContext *ctx);
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BOOL ScrCmd_WaitCry(ScriptContext *ctx);
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BOOL ScrCmd_PlaySound(ScriptContext *ctx);
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BOOL ScrCmd_WaitSound(ScriptContext *ctx);
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BOOL ScrCmd_CheckRecordedChatotCryIsPlayable(ScriptContext *ctx);
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BOOL ScrCmd_TryRecordChatotCry(ScriptContext *ctx);
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BOOL ScrCmd_StopRecordingChatotCry(ScriptContext *ctx);
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BOOL ScrCmd_StoreRecordedChatotCry(ScriptContext *ctx);
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BOOL ScrCmd_SetSubScene63(ScriptContext *ctx);
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BOOL ScrCmd_SetInitialVolumeForSequence(ScriptContext *ctx);
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BOOL ScrCmd_SetScene22(ScriptContext *ctx);
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BOOL ScrCmd_SetFieldScene(ScriptContext *ctx);
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BOOL ScrCmd_GetCurrentBGM(ScriptContext *ctx);
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#endif // POKEPLATINUM_SCRCMD_SOUND_H
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