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24 lines
470 B
C
24 lines
470 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225D840_H
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#define POKEPLATINUM_STRUCT_OV16_0225D840_H
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#include "overlay013/battle_party.h"
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typedef struct {
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BattleSystem *unk_00;
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BattlePartyContext *unk_04;
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u8 unk_08;
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u8 unk_09;
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u8 unk_0A;
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u8 unk_0B;
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u8 unk_0C[4];
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int unk_10;
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u16 unk_14;
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u8 unk_16;
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u8 unk_17;
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u8 unk_18;
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u8 unk_19[3];
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u8 unk_1C[4][6];
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} UnkStruct_ov16_0225D840;
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#endif // POKEPLATINUM_STRUCT_OV16_0225D840_H
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