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35 lines
810 B
C
35 lines
810 B
C
#ifndef POKEPLATINUM_STRUCT_OV119_021D17B8_H
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#define POKEPLATINUM_STRUCT_OV119_021D17B8_H
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#include "overlay119/struct_ov119_021D14DC.h"
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#include "bg_window.h"
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#include "g3d_pipeline.h"
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#include "menu.h"
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#include "narc.h"
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#include "palette.h"
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#include "pokemon_anim.h"
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#include "pokemon_sprite.h"
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#include "sprite_system.h"
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#include "string_list.h"
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typedef struct {
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BgConfig *unk_00;
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PaletteData *unk_04;
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int unk_08;
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int unk_0C;
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int unk_10;
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Window unk_14[2];
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G3DPipelineBuffers *unk_34;
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PokemonSpriteManager *unk_38;
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NARC *unk_3C;
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UnkStruct_ov119_021D14DC *unk_40;
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StringList *unk_44;
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Menu *unk_48;
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SpriteManager *unk_4C;
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SpriteSystem *unk_50;
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PokemonAnimManager *unk_54;
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} UnkStruct_ov119_021D17B8;
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#endif // POKEPLATINUM_STRUCT_OV119_021D17B8_H
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