pokeplatinum/include/overlay096/ov96_0223B6A0.h
Eduardo Quezada fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00

21 lines
809 B
C

#ifndef POKEPLATINUM_OV96_0223B6A0_H
#define POKEPLATINUM_OV96_0223B6A0_H
#include "overlay096/struct_ov96_0223BF40_decl.h"
#include "bg_window.h"
#include "menu.h"
#include "overlay_manager.h"
#include "sprite.h"
int ov96_0223B6A0(ApplicationManager *appMan, int *param1);
int ov96_0223B7F8(ApplicationManager *appMan, int *param1);
int ov96_0223B8CC(ApplicationManager *appMan, int *param1);
void ov96_0223BAE0(AffineSpriteListTemplate *param0, UnkStruct_ov96_0223BF40 *param1, SpriteResourcesHeader *param2, int param3);
Menu *ov96_0223BBC8(BgConfig *param0, int param1, int param2);
void ov96_0223BBFC(UnkStruct_ov96_0223BF40 *param0, int param1, int param2);
int ov96_0223BC50(void);
void ov96_0223BC5C(UnkStruct_ov96_0223BF40 *param0, int param1, int param2);
#endif // POKEPLATINUM_OV96_0223B6A0_H