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64 lines
1.4 KiB
C
64 lines
1.4 KiB
C
#ifndef POKEPLATINUM_COINS_H
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#define POKEPLATINUM_COINS_H
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#define MAX_COINS 50000
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/*
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* Initialize the player's coin case
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*
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* @param coins: Pointer to coin case amount
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*/
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void Coins_Init(u16 *coins);
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/*
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* Sets the amount of coins in the player's coin case
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*
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* @param coins: Pointer to coin case amount
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* @param value: Value to set
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*/
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void Coins_SetValue(u16 *coins, u32 value);
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/*
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* Gets the amount of coins owned
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*
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* @param coins: Pointer to coin case amount
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*
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* @returns: The amount of coins owned
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*/
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u16 Coins_GetValue(u16 *coins);
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/*
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* Adds an amount of coins. It will fail if the
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* coin case would overflow.
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*
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* @param coins: Pointer to coin case amount
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* @param amount: Number of coins to add
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*
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* @returns: TRUE if success, otherwise FALSE
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*/
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BOOL Coins_Add(u16 *coins, u16 amount);
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/*
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* Checks if a certain amount of coins can be
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* added to the coin case without making it overflow.
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*
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* @param coins: Pointer to coin case amount
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* @param amount: Number of coins to add
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*
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* @returns: TRUE if success, otherwise FALSE
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*/
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BOOL Coins_CanAdd(u16 *coins, u16 amount);
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/*
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* Subtracts an amount of coins. It will fail if the
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* coin case would overflow.
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*
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* @param coins: Pointer to coin case amount
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* @param amount: Number of coins to subtract
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*
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* @returns: TRUE if success, otherwise FALSE
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*/
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BOOL Coins_Subtract(u16 *coins, u16 amount);
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#endif // POKEPLATINUM_COINS_H
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