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This documents the `unk_02071B10.c` file, which is in charge of initializing the persisted data used for dynamic features specific to a map. Signed-off-by: Kuruyia <github@kuruyia.net>
20 lines
984 B
C
20 lines
984 B
C
#ifndef POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H
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#define POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H
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#include <nitro/types.h>
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#include "field/field_system_decl.h"
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void PersistedMapFeatures_InitForPastoriaGym(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForCanalaveGym(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForSunyshoreGym(FieldSystem *fieldSystem, const u8 floorID);
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void PersistedMapFeatures_InitForEternaGym(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForVeilstoneGym(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForHearthomeGym(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForVilla(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForDistortionWorld(FieldSystem *fieldSystem);
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void PersistedMapFeatures_InitForGreatMarsh(FieldSystem *fieldSystem);
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BOOL PersistedMapFeatures_IsCurrentDynamicMap(FieldSystem *fieldSystem, int dynamicMapFeaturesID);
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#endif // POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H
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