mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-26 08:41:27 -05:00
- `resultVar` -> `destVarID` - Clean up member names for `HiddenLocation` and `DistributionEvent` - `Set/Clear` -> `Enable/Disable` for HiddenLocation script macros - `ScrCmd_SetOrClearHiddenLocation` -> `ScrCmd_SetHiddenLocation` - `SYSTEM_VARS_BLOCK_SIZE` -> `NUM_SYSTEM_VARS` - Identify `scripts_unk_0412` -> `scripts_init_new_game` - Add `SCRIPT_ID_OFFSET_INIT_NEW_GAME` constant definition - Add `SCRIPT_ID` functional macro - Use `SCRIPT_ID(INIT_NEW_GAME, 0)` in `FieldSystem_InitNewGameState` - Promote `LCRNG_MULTIPLIER` in `math.c` from private to public - Use private `LCRNG_INCREMENT` in `system_vars.c` for lottery sync
11 lines
306 B
C
11 lines
306 B
C
#ifndef POKEPLATINUM_UNK_020480A8_H
|
|
#define POKEPLATINUM_UNK_020480A8_H
|
|
|
|
#include "field_script_context.h"
|
|
|
|
BOOL ScrCmd_GetJubilifeLotteryTrainerID(ScriptContext *ctx);
|
|
BOOL ScrCmd_24F(ScriptContext *param0);
|
|
BOOL ScrCmd_RandomizeJubilifeLottery(ScriptContext *ctx);
|
|
|
|
#endif // POKEPLATINUM_UNK_020480A8_H
|