pokeplatinum/res/pokemon_anims/pokemon_anim_script_unk_086.s
2026-02-08 19:02:07 -08:00

10 lines
307 B
ArmAsm

#include "macros/pokemon_anim_cmd.inc"
PokemonAnimScript_unk_086:
UpdateSpriteAttribute MON_SPRITE_X_PIVOT, -32, ANIM_ATTRIBUTE_SET
Loop 2
TransformCurveEven TRANSFORM_CALC_SET, 0, TRANSFORM_CURVE_SIN, TRANSFORM_TYPE_ROTATION_Z, 2048, 32768, 0, 15
WaitTransform
LoopEnd
End