pokeplatinum/lib/spl/include/spl_random.h
2024-09-25 21:21:28 +02:00

10 lines
162 B
C

#ifndef SPL_RANDOM_H
#define SPL_RANDOM_H
extern u32 gSPLRandomState;
void sub_020A2354(VecFx32 *vec);
void sub_020A23B0(VecFx32 *vec);
#endif // SPL_RANDOM_H