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10 lines
162 B
C
10 lines
162 B
C
#ifndef SPL_RANDOM_H
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#define SPL_RANDOM_H
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extern u32 gSPLRandomState;
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void sub_020A2354(VecFx32 *vec);
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void sub_020A23B0(VecFx32 *vec);
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#endif // SPL_RANDOM_H
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