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219 lines
7.8 KiB
C
219 lines
7.8 KiB
C
#ifndef POKEPLATINUM_UNK_02056720_H
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#define POKEPLATINUM_UNK_02056720_H
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#include "struct_decls/struct_02056B24_decl.h"
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#include "pokemon.h"
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#include "struct_decls/struct_021C0794_decl.h"
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/* Poketch Screen colors, used in PoketchData_SetScreenColor */
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#define POKETCH_SCREEN_COLOR_GREEN 0
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#define POKETCH_SCREEN_COLOR_YELLOW 1
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#define POKETCH_SCREEN_COLOR_ORANGE 2
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#define POKETCH_SCREEN_COLOR_RED 3
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#define POKETCH_SCREEN_COLOR_PURPLE 4
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#define POKETCH_SCREEN_COLOR_BLUE 5
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#define POKETCH_SCREEN_COLOR_TEAL 6
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#define POKETCH_SCREEN_COLOR_WHITE 7
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#define POKETCH_SCREEN_COLOR_MAX 8
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/* Poketch app IDs. */
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#define POKETCH_APPID_DIGITALWATCH 0
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#define POKETCH_APPID_CALCULATOR 1
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#define POKETCH_APPID_MEMOPAD 2
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#define POKETCH_APPID_PEDOMETER 3
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#define POKETCH_APPID_PARTYSTATUS 4
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#define POKETCH_APPID_FRIENDSHIPCHECKER 5
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#define POKETCH_APPID_DOWSINGMACHINE 6
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#define POKETCH_APPID_BERRYSEARCHER 7
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#define POKETCH_APPID_DAYCARECHECKER 8
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#define POKETCH_APPID_POKEMONHISTORY 9
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#define POKETCH_APPID_COUNTER 10
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#define POKETCH_APPID_ANALOGWATCH 11
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#define POKETCH_APPID_MARKINGMAP 12
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#define POKETCH_APPID_LINKSEARCHER 13
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#define POKETCH_APPID_COINTOSS 14
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#define POKETCH_APPID_MOVETESTER 15
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#define POKETCH_APPID_CALENDAR 16
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#define POKETCH_APPID_DOTART 17
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#define POKETCH_APPID_ROULETTE 18
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#define POKETCH_APPID_RADARCHAINCOUNTER 19
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#define POKETCH_APPID_KITCHENTIMER 20
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#define POKETCH_APPID_COLORCHANGER 21
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#define POKETCH_APPID_MATCHUPCHECKER 22
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#define POKETCH_APPID_STOPWATCH 23
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#define POKETCH_APPID_ALARMCLOCK 24
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#define POKETCH_APPID_MAX 25
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/* Max number of Map Markers. */
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#define POKETCH_MAPMARKER_COUNT 6
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/*
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* Returns the size of the PoketchData object.
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*
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* @returns: the size of the PoketchData object.
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*/
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int Poketch_SaveSize(void);
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/*
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* Initializes the given PoketchData object.
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*
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* @param poketchData: The PoketchData to initialize.
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*/
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void Poketch_Init(PoketchData * poketchData);
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void sub_020567D0(PoketchData * poketchData);
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BOOL sub_020567E0(PoketchData * poketchData);
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/*
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* Checks whether or not the given AppID is already registered in the Poketch.
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* Valid apps are in the range 0-24.
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*
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* @param poketchData: The Poketch data to check.
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* @param appID: The App ID to check for.
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*
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* @returns: TRUE if the app is registered, FALSE if not.
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*/
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BOOL PoketchData_CheckAppRegistered(PoketchData * poketchData, int appID);
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/*
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* Registers the app with the given ID, making it accessible to the player.
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*
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* @param poketchData: The Poketch data to check.
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* @param appID: The ID of the app to register (see defines above). This function asserts that the value is less than POKETCH_APPID_MAX.
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*
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* @returns: TRUE if the was successfully registered, FALSE if it was already registered.
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*/
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BOOL PoketchData_RegisterApp(PoketchData * poketchData, int appID);
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/*
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* Gets the currently active Poketch app.
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*
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* @param poketchData: The Poketch data to check.
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*
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* @returns: The index of the current app.
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*/
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int PoketchData_GetCurrentAppID(const PoketchData * poketchData);
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/*
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* Sets the current Poketch app to the next registered app, skipping unregistered App IDs and wrapping around if necessary.
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*
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* @param poketchData: The Poketch data to update.
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*
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* @returns: The new current app ID.
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*/
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int PoketchData_IncrementAppID(PoketchData * poketchData);
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/*
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* Sets the current Poketch app to the previous registered app, skipping unregistered App IDs and wrapping around if necessary.
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*
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* @param poketchData: The Poketch data to update.
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*
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* @returns: The new current app ID.
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*/
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int PoketchData_DecrementAppID(PoketchData * poketchData);
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/*
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* Gets the current Poketch's color setting.
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*
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* @param poketchData: The Poketch data to check.
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*
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* @returns: The Poketch's color setting.
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*/
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u32 PoketchData_GetCurrentScreenColor(const PoketchData * poketchData);
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/*
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* Sets the Poketch's color setting.
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*
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* @param poketchData: The Poketch data to update. This function assert checks this pointer.
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* @param screenColor: The color to set (see defines above). This function asserts that the value is less than POKETCH_SCREEN_COLOR_MAX.
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*/
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void PoketchData_SetScreenColor(PoketchData * poketchData, u32 screenColor);
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/*
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* Gets the Pedometer's current step count value.
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*
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* @param poketchData: The Poketch data to check.
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*
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* @returns: pedometer's step count.
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*/
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u32 PoketchData_GetPedometerValue(const PoketchData * poketchData);
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/*
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* Sets the Poketch's pedometer value.
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*
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* @param poketchData: The Poketch data to update.
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* @param value: The step value to set.
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*/
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void PoketchData_SetPedometerValue(PoketchData * poketchData, u32 value);
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/*
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* Returns whether or not the Poketch Alarm Clock app's alarm is set.
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*
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* @param poketchData: The Poketch data to check.
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*
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* @returns: TRUE if the alarm is currently set, FALSE if not.
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*/
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BOOL PoketchData_IsAlarmSet(const PoketchData * poketchData);
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/*
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* Gets the currently stored time on the Alarm Clock app.
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*
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* @param poketchData: The Poketch data to check.
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* @param hour: Where the currently set hour value will be stored.
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* @param minute: Where the currently set minute value will be stored.
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*/
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void PoketchData_GetAlarmTime(const PoketchData * poketchData, u32 * hour, u32 * minute);
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/*
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* Configures all the Alarm Clock settings, including whether the alarm is set.
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*
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* @param poketchData: The Poketch data to update.
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* @param enabled: Whether the alarm is set. TRUE means the alarm will go off at the given hour and minute.
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* @param hour: The hour value of the alarm clock.
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* @param minute: The minute value of the alarm clock.
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*/
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void PoketchData_SetAlarm(PoketchData * poketchData, BOOL enabled, u32 hour, u32 minute);
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void sub_02056934(PoketchData * poketchData, u32 param1, u32 param2);
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void sub_02056970(PoketchData * poketchData, u32 param1, u32 param2);
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BOOL sub_020569A8(const PoketchData * poketchData, u32 param1, u32 param2);
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/*
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* Sets the location of a map marker.
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*
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* @param poketchData: The Poketch data to update.
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* @param index: The Map Marker to set. This function asserts that the index is less than POKETCH_MAPMARKER_COUNT.
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* @param x: The x coordinate for the map marker.
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* @param y: The y coordinate for the map marker.
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*/
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void PoketchData_SetMapMarker(PoketchData * poketchData, int index, u8 x, u8 y);
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/*
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* Gets the location of a map marker.
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*
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* @param poketchData: The Poketch data to update.
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* @param index: The Map Marker to check. This function asserts that the index is less than POKETCH_MAPMARKER_COUNT.
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* @param x: The int where the x coordinate will be stored.
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* @param y: The int where the y coordinate will be stored.
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*/
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void PoketchData_GetMapMarkerPos(const PoketchData * poketchData, int index, u8 * x, u8 * y);
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BOOL sub_02056A10(const PoketchData * poketchData);
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void sub_02056A18(const PoketchData * poketchData, u8 * param1);
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void sub_02056A2C(PoketchData * poketchData, const u8 * param1);
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void sub_02056A48(PoketchData * poketchData, const BoxPokemon * param1);
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int sub_02056AAC(const PoketchData * poketchData);
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void sub_02056AC8(const PoketchData * poketchData, int param1, int * param2, int * param3);
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u32 sub_02056AFC(const PoketchData * poketchData, int param1);
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/*
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* Retrieves the PoketchData from the given SaveData.
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*
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* @param SaveData: The SaveData to read from.
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*
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* @returns: The PoketchData.
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*/
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PoketchData * SaveData_GetPoketchData(SaveData * saveData);
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#endif // POKEPLATINUM_UNK_02056720_H
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