pokeplatinum/include/constants/field
Kuruyia bb21d0d576 Document persisted map features
This documents the `unk_02027F50.c` file, which is in charge of managing
data used by some maps to be more dynamic, and that needs to be
persisted in the save file. Examples include Sunyshore Gym's bridges
rotation, Pastoria Gym's water level, Canalave Gym's platform
positions...

This also documents related code in the save data module, and names
constants used as IDs for identifying the map that is currently using
dynamic features.

Signed-off-by: Kuruyia <github@kuruyia.net>
2025-03-24 07:43:55 +01:00
..
bdhc.h Move some map-related constant files to the field sub-directory 2025-03-19 18:46:19 +01:00
dynamic_map_features.h Document persisted map features 2025-03-24 07:43:55 +01:00
map_load.h Document FieldProcessManager and static routines in field_system.c 2024-11-01 10:46:18 -07:00
map_matrix.h Move some map-related constant files to the field sub-directory 2025-03-19 18:46:19 +01:00
map_prop.h Add more well-known map prop model IDs 2025-03-22 13:48:04 +01:00
map_tile_behaviors.h Create constants for tile behaviors and normalize names 2024-11-09 20:08:53 -08:00
map.h Document land data 2025-03-09 09:50:09 +01:00
window.h Add field window constants file and label save info magic numbers 2024-10-27 19:56:01 -04:00