pokeplatinum/include/overlay005
2025-10-29 18:59:46 -04:00
..
area_data.h
area_light.h Extract shareable graphics-related constants to a single header (#592) 2025-07-02 13:20:42 -07:00
bdhc.h Sync BDHC terminology with Markdown documentation 2025-03-20 12:49:09 +01:00
berry_graphics_data.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
berry_graphics_table.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
berry_patch_effects.h Document berry patch effects (#770) 2025-09-24 11:45:53 -07:00
const_ov5_021FAF40.h
const_ov5_021FAF48.h
const_ov5_021FAF50.h
const_ov5_021FB5BC.h
const_ov5_021FB51C.h
const_ov5_021FB97C.h
const_ov5_021FB470.h
const_ov5_021FB484.h
const_ov5_021FC9B4.h
const_ov5_021FC194.h
const_ov5_021FD77C.h
const_ov5_021FF6B8.h
const_ov5_021FF7D0.h
const_ov5_021FF85C.h
const_ov5_021FF744.h
daycare.h Misc. renaming (#607) 2025-07-11 16:44:07 -07:00
dynamic_terrain_height.h Rename 2D Y coordinate component to Z 2025-03-31 20:01:11 +02:00
encounter_effect_core.h
encounter_effect.h Document params used with Heap_AllocFromHeap - Part 5 2025-03-04 18:50:21 -03:00
field_camera.h Document field system camera creation/deletion (#547) 2025-06-19 16:01:43 -07:00
field_control.h
field_menu.h Currency windows 2025-04-01 11:32:46 +02:00
field_motion_blur.h
fieldmap.h Document ov5_021D1744 -> FieldMap_FadeScreen 2025-08-31 19:59:27 -07:00
fishing.h Update text bank and enum names 2025-08-23 14:13:14 -04:00
footprint_type.h Ribbon Documentation + Footstep House scripts (#427) 2025-03-15 09:16:21 -04:00
funcptr_ov5_021EE454.h
funcptr_ov5_021FB0F0_1.h
funcptr_ov5_021FB0F0_2.h
funcptr_ov5_021FB0F0_3.h
funcptr_ov5_021FB0F0_4.h
funcptr_ov5_021FB0F0.h
funcptr_ov5_021FF85C_1.h
funcptr_ov5_021FF85C.h
hblank_system.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
honey_tree.h
land_data_manager_decl.h Document land data 2025-03-09 09:50:09 +01:00
land_data.h Rename 2D Y coordinate component to Z 2025-03-31 20:01:11 +02:00
linear_interpolation_task_fx32.h
linear_interpolation_task_s32.h
loaded_map_buffers.h Document land data 2025-03-09 09:50:09 +01:00
map_name_popup.h
map_object_anim_cmd.h Partially document src/unk_020655F4.c 2025-06-05 06:07:50 +08:00
map_prop_animation.h
map_prop_material_shape.h
map_prop.h Rename Id to ID in map-related code 2025-03-19 18:27:22 +01:00
model_attributes.h Extract shareable graphics-related constants to a single header (#592) 2025-07-02 13:20:42 -07:00
motion_blur.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
ov5_021D1A94.h Document params used with Heap_AllocFromHeap - Part 5 2025-03-04 18:50:21 -03:00
ov5_021D2F14.h document scroll prompts (#689) 2025-08-16 21:55:39 -07:00
ov5_021D5BC0.h Document FieldMap_Init states 2025-09-13 01:47:56 -07:00
ov5_021D5CB0.h
ov5_021D5EB8.h
ov5_021D57BC.h
ov5_021D431C.h Document door animations 2025-08-28 19:01:45 -07:00
ov5_021DDAE4.h
ov5_021DF440.h Document params used with Heap_AllocFromHeap - Part 5 2025-03-04 18:50:21 -03:00
ov5_021DFB54.h Document fishing state machine 2025-08-23 11:55:24 -04:00
ov5_021E135C.h
ov5_021E1154.h
ov5_021EA714.h Document TrySaveGame command 2025-08-11 22:43:37 -07:00
ov5_021EA874.h
ov5_021EAFA4.h
ov5_021EB1A0.h
ov5_021ECA70.h
ov5_021ECC20.h
ov5_021ECE40.h
ov5_021EE75C.h
ov5_021EF4BC.h Document params used with Heap_AllocFromHeap - Part 5 2025-03-04 18:50:21 -03:00
ov5_021F1CC8.h
ov5_021F2A7C.h
ov5_021F2BD0.h
ov5_021F2D20.h
ov5_021F3A50.h
ov5_021F3D00.h
ov5_021F3E74.h
ov5_021F4DAC.h
ov5_021F4E08.h
ov5_021F5A10.h
ov5_021F007C.h
ov5_021F10E8.h
ov5_021F17B8.h
ov5_021F23D0.h
ov5_021F25C0.h
ov5_021F37A8.h
ov5_021F47B0.h
ov5_021F50BC.h
ov5_021F55CC.h
ov5_021F61BC.h
ov5_021F067C.h Document params used with Heap_AllocFromHeap - Part 5 2025-03-04 18:50:21 -03:00
ov5_021F101C.h
ov5_021F134C.h
ov5_021F348C.h
ov5_021F428C.h
ov5_021F575C.h document some underground inventory and spheres code (#671) 2025-08-09 15:35:39 -07:00
ov5_021F600C.h
ov5_021F0824.h
ov5_021F2850.h
ov5_021F3284.h
ov5_021F4018.h
ov5_021F5060.h
ov5_021F5284.h
ov5_021F5428.h
ov5_021F5894.h
ov5_021F6454.h Document battle tower lobby (#802) 2025-10-29 18:59:46 -04:00
ov5_021F8370.h Rename 2D Y coordinate component to Z 2025-03-31 20:01:11 +02:00
ov5_021F8560.h
ov5_021F0EB0.h Heap ID breadcrums: Revengeance (#463) 2025-04-20 12:50:46 -07:00
quadratic_interpolation_task_fx32.h
save_info_window.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
scrcmd_move_tutor.h
script_message.h Document script_message.c (#573) 2025-06-25 22:21:23 -07:00
signpost.h
size_contest.h Size contest: document the size contest functions 2025-06-22 00:23:38 +02:00
struct_ov5_021D1A68_decl.h
struct_ov5_021D1A94_decl.h
struct_ov5_021D1BEC_decl.h
struct_ov5_021D4E00_decl.h
struct_ov5_021D5CB0_decl.h
struct_ov5_021D5EF8_decl.h
struct_ov5_021D30A8.h Heap ID breadcrums: Revengeance (#463) 2025-04-20 12:50:46 -07:00
struct_ov5_021D57D8_decl.h
struct_ov5_021D432C_decl.h
struct_ov5_021D6594_decl.h
struct_ov5_021DDF24_sub1.h
struct_ov5_021DDF24.h
struct_ov5_021DE5A4.h
struct_ov5_021DE5D0.h Rename NarcID fields (#560) 2025-06-22 12:48:26 -07:00
struct_ov5_021DE47C.h
struct_ov5_021DF7F8.h
struct_ov5_021DF47C_decl.h
struct_ov5_021DF84C.h
struct_ov5_021E52A8_sub1.h
struct_ov5_021E52A8_sub2.h
struct_ov5_021EB0E0_decl.h
struct_ov5_021EC700.h
struct_ov5_021ECB8C_decl.h
struct_ov5_021ECD10.h
struct_ov5_021ED01C.h
struct_ov5_021ED2D0.h
struct_ov5_021ED110.h
struct_ov5_021ED0A4.h
struct_ov5_021EDD04.h
struct_ov5_021EDDAC.h Document params used with Heap_AllocFromHeap - Part 1 2025-03-03 19:12:57 -03:00
struct_ov5_021EDF3C.h
struct_ov5_021EDFBC.h
struct_ov5_021EE134.h
struct_ov5_021EE294.h
struct_ov5_021EF4F8_decl.h
struct_ov5_021F2D20_decl.h
struct_ov5_021F06D8_decl.h
struct_ov5_021F0468_decl.h
struct_ov5_021F600C_decl.h
struct_ov5_021F6704_decl.h
struct_ov5_021FB97C.h
struct_ov5_021FB0F0.h
struct_ov5_021FF85C.h
struct_ov5_02201C58.h
vs_seeker.h