pokeplatinum/res/field/scripts/scripts_sunyshore_city.s
2025-02-26 08:33:38 +07:00

756 lines
12 KiB
ArmAsm

#include "macros/scrcmd.inc"
#include "res/text/bank/sunyshore_city.h"
.data
ScriptEntry _0593
ScriptEntry _0680
ScriptEntry _0693
ScriptEntry _06A6
ScriptEntry _06B9
ScriptEntry _06CC
ScriptEntry _06DF
ScriptEntry _0099
ScriptEntry _0530
ScriptEntry _06F2
ScriptEntry _0709
ScriptEntry _071E
ScriptEntry _0735
ScriptEntry _074C
ScriptEntry _0763
ScriptEntry _077A
ScriptEntry _0791
ScriptEntry _0850
ScriptEntry _004E
ScriptEntryEnd
_004E:
CallIfEq 0x40A6, 2, _0077
CallIfEq 0x40A6, 3, _0077
GoToIfEq 0x407E, 0, _0083
End
_0077:
SetFlag 0x199
SetVar 0x40A6, 4
Return
_0083:
SetObjectEventPos 18, 0x349, 0x316
ScrCmd_188 18, 16
ScrCmd_189 18, 2
End
_0099:
LockAll
ApplyMovement 9, _04E8
WaitMovement
ClearFlag 0x255
AddObject 20
ScrCmd_062 20
GetPlayerMapPos 0x8004, 0x8005
GoToIfEq 0x8004, 0x355, _00FA
GoToIfEq 0x8004, 0x356, _0114
GoToIfEq 0x8004, 0x357, _012E
GoToIfEq 0x8004, 0x358, _0148
GoToIfEq 0x8004, 0x359, _0162
End
_00FA:
ApplyMovement 20, _0454
ApplyMovement LOCALID_PLAYER, _04F4
WaitMovement
GoTo _017C
End
_0114:
ApplyMovement 20, _0464
ApplyMovement LOCALID_PLAYER, _04F4
WaitMovement
GoTo _017C
End
_012E:
ApplyMovement 20, _0474
ApplyMovement LOCALID_PLAYER, _0504
WaitMovement
GoTo _017C
End
_0148:
ApplyMovement 20, _0480
ApplyMovement LOCALID_PLAYER, _050C
WaitMovement
GoTo _017C
End
_0162:
ApplyMovement 20, _0490
ApplyMovement LOCALID_PLAYER, _050C
WaitMovement
GoTo _017C
End
_017C:
BufferRivalName 0
BufferPlayerName 1
Message 10
ApplyMovement 20, _04A0
WaitMovement
Message 11
CallIfEq 0x8004, 0x355, _02BE
CallIfEq 0x8004, 0x356, _02CA
CallIfEq 0x8004, 0x357, _02D6
CallIfEq 0x8004, 0x358, _02E2
CallIfEq 0x8004, 0x359, _02EE
Message 12
CloseMessage
CallIfEq 0x8004, 0x355, _02FA
CallIfEq 0x8004, 0x356, _030E
CallIfEq 0x8004, 0x357, _0322
CallIfEq 0x8004, 0x358, _032E
CallIfEq 0x8004, 0x359, _0342
RemoveObject 20
CallIfEq 0x8004, 0x355, _0356
CallIfEq 0x8004, 0x356, _0362
CallIfEq 0x8004, 0x357, _036E
CallIfEq 0x8004, 0x358, _037A
CallIfEq 0x8004, 0x359, _0386
ApplyMovement LOCALID_PLAYER, _0528
WaitMovement
Message 13
Call _0577
CloseMessage
CallIfEq 0x8004, 0x355, _0392
CallIfEq 0x8004, 0x356, _039E
CallIfEq 0x8004, 0x357, _03AA
CallIfEq 0x8004, 0x358, _03B6
CallIfEq 0x8004, 0x359, _03C2
SetVar 0x407E, 3
ReleaseAll
End
_02BE:
ApplyMovement 20, _04A8
WaitMovement
Return
_02CA:
ApplyMovement 20, _04A8
WaitMovement
Return
_02D6:
ApplyMovement 20, _04B0
WaitMovement
Return
_02E2:
ApplyMovement 20, _04B8
WaitMovement
Return
_02EE:
ApplyMovement 20, _04B8
WaitMovement
Return
_02FA:
ApplyMovement 20, _04C0
ApplyMovement LOCALID_PLAYER, _051C
WaitMovement
Return
_030E:
ApplyMovement 20, _04C8
ApplyMovement LOCALID_PLAYER, _051C
WaitMovement
Return
_0322:
ApplyMovement 20, _04D0
WaitMovement
Return
_032E:
ApplyMovement 20, _04D8
ApplyMovement LOCALID_PLAYER, _051C
WaitMovement
Return
_0342:
ApplyMovement 20, _04E0
ApplyMovement LOCALID_PLAYER, _051C
WaitMovement
Return
_0356:
ApplyMovement 9, _03D0
WaitMovement
Return
_0362:
ApplyMovement 9, _03DC
WaitMovement
Return
_036E:
ApplyMovement 9, _03E8
WaitMovement
Return
_037A:
ApplyMovement 9, _03F4
WaitMovement
Return
_0386:
ApplyMovement 9, _0400
WaitMovement
Return
_0392:
ApplyMovement 9, _0408
WaitMovement
Return
_039E:
ApplyMovement 9, _0418
WaitMovement
Return
_03AA:
ApplyMovement 9, _0428
WaitMovement
Return
_03B6:
ApplyMovement 9, _0438
WaitMovement
Return
_03C2:
ApplyMovement 9, _0448
WaitMovement
Return
.balign 4, 0
_03D0:
MoveAction_014 4
MoveAction_013
EndMovement
.balign 4, 0
_03DC:
MoveAction_014 3
MoveAction_013
EndMovement
.balign 4, 0
_03E8:
MoveAction_014 2
MoveAction_013
EndMovement
.balign 4, 0
_03F4:
MoveAction_014
MoveAction_013
EndMovement
.balign 4, 0
_0400:
MoveAction_013
EndMovement
.balign 4, 0
_0408:
MoveAction_012
MoveAction_015 4
MoveAction_033
EndMovement
.balign 4, 0
_0418:
MoveAction_012
MoveAction_015 3
MoveAction_033
EndMovement
.balign 4, 0
_0428:
MoveAction_012
MoveAction_015 2
MoveAction_033
EndMovement
.balign 4, 0
_0438:
MoveAction_012
MoveAction_015
MoveAction_033
EndMovement
.balign 4, 0
_0448:
MoveAction_012
MoveAction_033
EndMovement
.balign 4, 0
_0454:
MoveAction_063
MoveAction_016 4
MoveAction_018
EndMovement
.balign 4, 0
_0464:
MoveAction_063
MoveAction_016 4
MoveAction_038
EndMovement
.balign 4, 0
_0474:
MoveAction_063
MoveAction_016 3
EndMovement
.balign 4, 0
_0480:
MoveAction_063
MoveAction_016 4
MoveAction_039
EndMovement
.balign 4, 0
_0490:
MoveAction_063
MoveAction_016 4
MoveAction_019
EndMovement
.balign 4, 0
_04A0:
MoveAction_037
EndMovement
.balign 4, 0
_04A8:
MoveAction_038
EndMovement
.balign 4, 0
_04B0:
MoveAction_036
EndMovement
.balign 4, 0
_04B8:
MoveAction_039
EndMovement
.balign 4, 0
_04C0:
MoveAction_017 8
EndMovement
.balign 4, 0
_04C8:
MoveAction_017 8
EndMovement
.balign 4, 0
_04D0:
MoveAction_017 8
EndMovement
.balign 4, 0
_04D8:
MoveAction_017 8
EndMovement
.balign 4, 0
_04E0:
MoveAction_017 8
EndMovement
.balign 4, 0
_04E8:
MoveAction_033
MoveAction_075
EndMovement
.balign 4, 0
_04F4:
MoveAction_033
MoveAction_063
MoveAction_035
EndMovement
.balign 4, 0
_0504:
MoveAction_033
EndMovement
.balign 4, 0
_050C:
MoveAction_033
MoveAction_063 2
MoveAction_034
EndMovement
.balign 4, 0
_051C:
MoveAction_063
MoveAction_033
EndMovement
.balign 4, 0
_0528:
MoveAction_032
EndMovement
_0530:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GoToIfSet 154, _056C
Message 8
CheckBadgeAcquired BADGE_ID_BEACON, 0x800C
GoToIfEq 0x800C, 0, _0561
GoTo _056C
End
_0561:
Message 5
WaitABXPadPress
CloseMessage
ReleaseAll
End
_056C:
Message 9
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0577:
Message 6
SetVar 0x8004, 0x1AA
SetVar 0x8005, 1
CallCommonScript 0x7FC
SetFlag 154
Message 7
Return
_0593:
LockAll
GetPlayerMapPos 0x8004, 0x8005
GoToIfEq 0x8005, 0x316, _05B7
GoToIfEq 0x8005, 0x317, _05C7
End
_05B7:
ApplyMovement 18, _063C
WaitMovement
GoTo _05D7
_05C7:
ApplyMovement 18, _0650
WaitMovement
GoTo _05D7
_05D7:
Message 0
CloseMessage
ApplyMovement 18, _0668
WaitMovement
WaitTime 15, 0x800C
ApplyMovement 18, _0670
WaitMovement
Message 1
CloseMessage
WaitTime 15, 0x800C
ApplyMovement 18, _0678
WaitMovement
RemoveObject 18
WaitTime 1, 0x800C
SetObjectEventPos 18, 0x34D, 0x2EC
ScrCmd_188 18, 15
ScrCmd_189 18, 1
ClearFlag 0x239
AddObject 18
SetVar 0x407E, 1
ReleaseAll
End
.balign 4, 0
_063C:
MoveAction_014 3
MoveAction_034
MoveAction_075
MoveAction_014 5
EndMovement
.balign 4, 0
_0650:
MoveAction_013
MoveAction_014 3
MoveAction_034
MoveAction_075
MoveAction_014 5
EndMovement
.balign 4, 0
_0668:
MoveAction_033
EndMovement
.balign 4, 0
_0670:
MoveAction_034
EndMovement
.balign 4, 0
_0678:
MoveAction_015 9
EndMovement
_0680:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 14
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0693:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 20
WaitABXPadPress
CloseMessage
ReleaseAll
End
_06A6:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 15
WaitABXPadPress
CloseMessage
ReleaseAll
End
_06B9:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 17
WaitABXPadPress
CloseMessage
ReleaseAll
End
_06CC:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 18
WaitABXPadPress
CloseMessage
ReleaseAll
End
_06DF:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 19
WaitABXPadPress
CloseMessage
ReleaseAll
End
_06F2:
ScrCmd_036 21, 0, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_0709:
ScrCmd_037 3, 0
ScrCmd_038 3
ScrCmd_039
ScrCmd_03A 22, 0x800C
CallCommonScript 0x7D0
End
_071E:
ScrCmd_036 23, 2, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_0735:
ScrCmd_036 24, 2, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_074C:
ScrCmd_036 25, 2, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_0763:
ScrCmd_036 26, 2, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_077A:
ScrCmd_036 27, 2, 0, 0x800C
ScrCmd_038 3
ScrCmd_039
ScrCmd_03B 0x800C
CallCommonScript 0x7D0
End
_0791:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
CallCommonScript 0x7E3
ScrCmd_035
GetDayOfWeek 0x800C
SetVar 0x8008, 0x800C
GoToIfEq 0x8008, DAY_OF_WEEK_SUNDAY, _0806
GoToIfEq 0x8008, DAY_OF_WEEK_MONDAY, _0810
GoToIfEq 0x8008, DAY_OF_WEEK_TUESDAY, _081A
GoToIfEq 0x8008, DAY_OF_WEEK_WEDNESDAY, _0824
GoToIfEq 0x8008, DAY_OF_WEEK_THURSDAY, _082E
GoToIfEq 0x8008, DAY_OF_WEEK_FRIDAY, _0838
GoToIfEq 0x8008, DAY_OF_WEEK_SATURDAY, _0842
End
_0806:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_MONDAY
GoTo _084C
_0810:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_TUESDAY
GoTo _084C
_081A:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_WEDNESDAY
GoTo _084C
_0824:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_THURSDAY
GoTo _084C
_082E:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_FRIDAY
GoTo _084C
_0838:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_SATURDAY
GoTo _084C
_0842:
PokeMartSeal MART_SEAL_ID_SUNYSHORE_SUNDAY
GoTo _084C
_084C:
ReleaseAll
End
_0850:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GoToIfSet 0x162, _086E
Message 2
WaitABXPadPress
CloseMessage
ReleaseAll
End
_086E:
Message 3
CloseMessage
WaitTime 15, 0x800C
GetPlayerDir 0x800C
GoToIfEq 0x800C, 0, _08A6
GoToIfEq 0x800C, 2, _08BE
GoToIfEq 0x800C, 3, _08D6
End
_08A6:
ApplyMovement 18, _08F8
ApplyMovement LOCALID_PLAYER, _0914
WaitMovement
GoTo _08EE
_08BE:
ApplyMovement 18, _0908
ApplyMovement LOCALID_PLAYER, _0920
WaitMovement
GoTo _08EE
_08D6:
ApplyMovement 18, _0908
ApplyMovement LOCALID_PLAYER, _0914
WaitMovement
GoTo _08EE
_08EE:
RemoveObject 18
ReleaseAll
End
.balign 4, 0
_08F8:
MoveAction_015
MoveAction_013 2
MoveAction_015 8
EndMovement
.balign 4, 0
_0908:
MoveAction_013 2
MoveAction_015 9
EndMovement
.balign 4, 0
_0914:
MoveAction_063
MoveAction_003
EndMovement
.balign 4, 0
_0920:
MoveAction_063
MoveAction_033
MoveAction_035
EndMovement