pokeplatinum/include/struct_defs
2026-03-21 09:08:26 -07:00
..
battle_frontier_pokemon_data.h Document Data Transfer Objects for Battle Frontier (#531) 2025-05-31 20:10:38 -07:00
battle_frontier_trainer_data.h Document Data Transfer Objects for Battle Frontier (#531) 2025-05-31 20:10:38 -07:00
battle_frontier.h BattleFrontier struct renaming (#520) 2025-05-24 20:42:21 -07:00
battle_system.h Document battle_main.c (#1016) 2026-03-21 09:08:26 -07:00
battle_tower.h Document FrontierScrCmd_CallBattleTowerFunction and related functions (#948) 2026-02-20 12:05:47 -08:00
battler_data.h Start documenting battle commands (#964) 2026-03-17 20:49:51 -07:00
chatot_cry.h Chatot Cry Data (#959) 2026-02-21 08:26:18 -07:00
choose_starter_data.h Format the source tree 2024-07-06 14:40:34 -07:00
clear_game_player_info.h Delete some unnecessary struct_decl files (#997) 2026-03-07 22:30:39 -08:00
contest_camera_flash_task.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
contest_player_mon_dto.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
daycare.h Document Daycare (#436) 2025-03-22 03:16:18 -07:00
dress_up_photo.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
fashion_case.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
fraction.h Format the source tree 2024-07-06 14:40:34 -07:00
funcptr_0207F248_sub1.h Re-identify PartyMenu and PartyMenuApplication structs 2025-08-31 20:48:21 -07:00
gts_player_data.h Delete some unnecessary struct_decl files (#997) 2026-03-07 22:30:39 -08:00
image_clips.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
mail.h Mailbox documentation (#549) 2025-06-22 10:53:21 -07:00
map_load_mode.h Document terrain attributes module-related map load mode fields 2025-03-30 17:32:07 +02:00
move_animation.h Start documenting battle commands (#964) 2026-03-17 20:49:51 -07:00
pc_hall_of_fame_screen_def.h Document hall of fame sequence (overlay086) (#759) 2025-10-16 20:26:32 -04:00
photo_accessory.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
photo_pokemon.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
pokemon.h Sync MON_DATA_x name and struct names with pokeheartgold (#661) 2025-11-13 12:42:06 -08:00
radar_chain_records.h Finish documenting special_encounter 2025-02-04 16:52:48 -05:00
seal_case.h Slight Ball Capsule documentation (#554) 2025-06-22 11:57:16 -07:00
sentence.h Document TrainerData and TrainerMon structs + combine headers 2023-10-30 09:38:49 -07:00
special_encounter.h Document lake trio caverns 2025-02-20 18:14:04 +01:00
species_sprite_data.h Unify more PokemonSprite references (#807) 2025-10-29 17:41:17 -04:00
species.h Replace python scripts for packing species archives with C++ 2025-01-21 22:46:39 -08:00
sprite_animation_frame.h Unify more PokemonSprite references (#807) 2025-10-29 17:41:17 -04:00
struct_020E5EB4.h
struct_020EDF0C.h
struct_020F3DCC.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_020F568C.h Generate Contest Effects and use generated values in move data files (#866) 2026-01-01 15:33:39 -08:00
struct_0202B370_sub1.h
struct_0202B370.h WiFiList 2025-04-12 10:42:30 -04:00
struct_0202D060.h
struct_0202D63C.h Document Data Transfer Objects for Battle Frontier (#531) 2025-05-31 20:10:38 -07:00
struct_0202D080.h Document TrainerData and TrainerMon structs + combine headers 2023-10-30 09:38:49 -07:00
struct_0202D314.h
struct_0202D750.h Document Data Transfer Objects for Battle Frontier (#531) 2025-05-31 20:10:38 -07:00
struct_0202D764.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0202E4D4.h
struct_0202E7E4.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_0202E7F0.h
struct_0202E7FC.h Document TV broadcast commands and some internals (#724) 2025-10-31 20:46:14 -07:00
struct_0202E81C.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_0202E768.h
struct_0202E794.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_0202E808.h Document "Trainer Sightings" TV episode segments (#834) 2025-11-24 11:51:16 -08:00
struct_0202E810.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_0202E828.h
struct_0202E834.h
struct_0202F41C.h document battle regulations (#833) 2025-12-10 21:58:50 -08:00
struct_0202F264.h Mass rename structs referenced by unk_0202440C.h 2023-09-23 11:06:46 -07:00
struct_0202F298_sub1.h
struct_0202F298.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0202FAA8_sub1.h
struct_0202FAA8.h Split NARC-related trainer structs from main Trainer struct 2025-01-30 20:42:15 -08:00
struct_0202FD30.h
struct_0202FF58.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0203CC84.h Document static routines and Application struct in main.c 2024-11-01 10:46:18 -07:00
struct_0203DA00.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
struct_0203DDFC.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0203DE34.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0203E2FC.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0203E6C0.h Rename SaveData uses (#519) 2025-05-23 22:57:46 -07:00
struct_0203E234.h Document hall of fame sequence (overlay086) (#759) 2025-10-16 20:26:32 -04:00
struct_0203E348.h Document Game Corner map script + Coins and Money Scr Commands (#476) 2025-04-20 12:48:22 -07:00
struct_0203E564.h Document Battle Frontier Records App (Overlay 110) (#1000) 2026-03-15 13:55:32 -07:00
struct_0203E608.h Rename SaveData uses (#519) 2025-05-23 22:57:46 -07:00
struct_0204B404.h
struct_0204FCF8.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0205B4F8.h
struct_0205C22C.h Remove more unnecessary struct_decls (#1006) 2026-03-15 18:33:16 -04:00
struct_0205C95C.h
struct_0205C680.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
struct_0205C924.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_0205EC34.h save_data: document OverworldMapHistory (#578) 2025-06-27 20:55:59 -07:00
struct_0206BC70.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0207A778.h document PalPad (#580) 2025-06-29 13:30:46 -07:00
struct_0207ACB4.h Document BattleSystem struct and battle_system.c (#930) 2026-02-16 11:13:21 -08:00
struct_0207AD40.h Document BattleSystem struct and battle_system.c (#930) 2026-02-16 11:13:21 -08:00
struct_0207C8C4.h Document Particle System (#490) 2025-05-04 11:55:13 -07:00
struct_0207C894.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_0207DE04.h Rename SaveData uses (#519) 2025-05-23 22:57:46 -07:00
struct_0207DFAC.h
struct_0207E060.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_0208AF44_sub1.h
struct_0208AF44.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_0208B284.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_0208B878_sub1.h Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
struct_0208B878_sub2.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_0208B878.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0208BA84.h
struct_0208C06C_sub1.h
struct_0208C06C_sub2.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0208C06C.h Rename SaveData uses (#519) 2025-05-23 22:57:46 -07:00
struct_0209BBA4.h Some party menu documentation (#971) 2026-02-25 16:19:36 -08:00
struct_0209BDF8_sub1.h
struct_0209BDF8.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0209BF64.h
struct_0209C194_1.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0209C194.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0209C0F0.h
struct_02029C88.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
struct_02030A80.h Language label documentation (#905) 2026-01-30 14:37:51 -07:00
struct_02030CEC.h
struct_02039A58.h CommCmdTable 2024-05-04 05:52:14 -04:00
struct_02041DC8.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
struct_02049A68.h
struct_02049FA8.h Document location.c, TryLoadingSave, StartNewSave 2024-11-01 11:03:29 -07:00
struct_02057B48.h Requested changes 2024-04-04 12:08:26 -04:00
struct_02071B6C.h
struct_02071B10.h
struct_02071B30.h
struct_02071BD0.h
struct_02071BF8.h
struct_02071C18.h
struct_02071C34.h
struct_02078B40.h Sync MON_DATA_x name and struct names with pokeheartgold (#661) 2025-11-13 12:42:06 -08:00
struct_02095B28.h
struct_02095C48_sub1_sub1.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
struct_02095C48_sub1.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
struct_02095C60.h
struct_02095E80_sub1.h
struct_02095E80_t.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_02095EAC_sub1.h
struct_02095EAC_t.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_02095FE4.h
struct_02097F18.h Slight Ball Capsule documentation (#554) 2025-06-22 11:57:16 -07:00
struct_020127E8.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_020147B8.h PR Feedback 2024-09-25 21:21:29 +02:00
struct_020298D8.h unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
struct_020300F4.h
struct_020302DC.h
struct_020304A0.h
struct_020305B8.h
struct_020322D8.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_020322F8.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_020590C4.h
struct_020711C8.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_020951B0_sub1.h
struct_020951B0.h
struct_020954F0.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
struct_020961E8_sub1.h
struct_020961E8_t.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_020972FC.h
struct_020978D8.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_020985E4.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_0202440C.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
struct_0203026C.h
struct_0203041C.h
struct_0203233C.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_0203330C.h Document TrainerData and TrainerMon structs + combine headers 2023-10-30 09:38:49 -07:00
struct_0205964C.h initial documentation of trainer card code (#612) 2025-07-11 17:50:32 -07:00
struct_0209843C.h Start Documenting Naming Screen (#655) 2025-08-04 14:15:23 -07:00
struct_0209862C.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_02015958.h Document Rowan Intro Tv App & Touch Up Rowan Intro (#644) 2025-07-29 21:06:35 -07:00
struct_02017498.h Standarized OverlayManager names (#524) 2025-05-26 12:50:57 -07:00
struct_02030114.h
struct_02030698.h
struct_02032318.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_02034168.h
struct_02050224.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_02089438.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_02089688_sub1.h Document touch screen hit table action handling and Box action handling functions (#480) 2025-04-30 17:54:20 -07:00
struct_02089688_sub2.h
struct_02089688.h decompile sub_0208A758 (#629) 2025-07-15 10:28:16 -07:00
struct_02090800_sub1.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_02090800.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_02096274.h
struct_02097728.h Mailbox documentation (#549) 2025-06-22 10:53:21 -07:00
trainer_data.h rename all instances of difficulty values and "power" to iv_scale for clarity (#952) 2026-02-20 11:56:06 -08:00
trainer.h Split NARC-related trainer structs from main Trainer struct 2025-01-30 20:42:15 -08:00
tv_episode_segment_contest_hall_showcased_pokemon.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
union_02028328.h
visual_competition_app_args.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
wi_fi_history.h document gts + networking (#673) 2025-08-23 10:41:11 -07:00