pokeplatinum/include/spawn_locations.h
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Document spawn locations and fly/warp system (#913)
2026-02-10 22:28:27 -07:00

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C

#ifndef POKEPLATINUM_SPAWN_LOCATIONS_H
#define POKEPLATINUM_SPAWN_LOCATIONS_H
#include "field/field_system_decl.h"
#include "location.h"
int FieldOverworldState_GetDefaultWarpID(void);
void Location_InitFly(int flyDestination, Location *location);
void Location_InitBlackOut(int blackOutDestination, Location *location);
int GetMapBlackOutWarpId(int mapId);
int GetMapFlyWarpId(int mapId);
int GetSpawnIdByMapAndCoords(int mapID, int param1, int param2);
void TryUnlockFlyLocationByMap(FieldSystem *fieldSystem, int param1);
BOOL CheckFlyLocationUnlocked(FieldSystem *fieldSystem, int param1);
#endif // POKEPLATINUM_SPAWN_LOCATIONS_H