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Documents `ov5_021D5B40`. This module contains the functions used to create and delete the field system's camera, as well as the camera presets (or types) used by the different maps (see `include/data/map_headers.h`). Also moves `CameraAngle` from `overlay115/camera_angle.h` to `camera.h`.
15 lines
296 B
C
15 lines
296 B
C
#ifndef POKEPLATINUM_STRUCT_OV113_02260544_H
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#define POKEPLATINUM_STRUCT_OV113_02260544_H
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#include "camera.h"
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typedef struct {
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CameraAngle cameraAngle;
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s32 unk_08;
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s16 unk_0C;
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u8 unk_0E;
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u8 unk_0F;
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} UnkStruct_ov113_02260544;
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#endif // POKEPLATINUM_STRUCT_OV113_02260544_H
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